float lineX; float lineY; float squareX; float squareY; float squareSize; color Clr; void setup(){ size(400,200); noFill(); rectMode(CENTER); lineX=mouseX; lineY=height; squareSize=20; Clr=color(255,0,0); } void draw(){ background(0); stroke(Clr); line(mouseX,0,mouseX,lineY); rect(0,100,squareSize,squareSize); }