flash animation 1

flasheyes-1

Posted in Uncategorized | Leave a comment

Lamb Eye

Posted in Animals* People* and those inbetween, Uncategorized | Leave a comment

CUte

http://michaelturton.blogspot.com/2009/08/paper-on-parade-power-of-cuteness.html

Posted in Uncategorized | Leave a comment

ananlysis of Lamb in culture

In this case Culture is my MEMORY and Imediate access to Culture as mediated by my bias towards searching for meaning in Lamb.

Users/Hanstar/Desktop/lambgaga2.tiff
Love ANgel Music BABy

http://www.l-a-m-b.com/

http://www.nytimes.com/2009/06/11/fashion/11skinside.html

Mutton Dressed as Lamb

The SOng that NEver Ends

Lets talk Terrence KO!

http://memegenerator.net/Y-U-NO/ImageMacro/4946984/ERICA-LAM-Y-U-NO-TELL-ME

Posted in Animals* People* and those inbetween | Leave a comment

wake up eat ice cream , open all of the eyes, strap on shackle, go into day dream, become aggitate, ride to school on friendl exist on fringes of suburbia, try to remember origin, find this out the window or in doodles

Posted in Uncategorized | Leave a comment

character sketches

Posted in Animals* People* and those inbetween, Methods of Motion | Leave a comment

Character sketches

Posted in Animals* People* and those inbetween, Methods of Motion, Uncategorized | Leave a comment

animal shield, made by me

Posted in Animals* People* and those inbetween, Uncategorized | Leave a comment

Toys Clothes

http://www.bakedinny.com/category/toys/

Posted in Animals* People* and those inbetween, Methods of Motion, Uncategorized | Leave a comment

sent as a love letter, as a picture of my soul

Posted in Animals* People* and those inbetween | Leave a comment

Xtranormal, a template for animation

What I find so intriuging about this animation tool , is not only the characters and the modular parts, but the camer shots. The program literaly breaks dwn the parts of film and animation and allows you to choose the parts. therefore I consider this a wonderful learning tool as well as an outlet for truth. One can say anything from a rainbow bear with a robo voice. <3

Posted in Animals* People* and those inbetween, Methods of Motion | Leave a comment

Character test 1 , Puppet stop Motion

chartest1 Export

Made in model Magic, first iteration of my character

Posted in Methods of Motion | Leave a comment

Narrative h.Porter Abbot- response

The First Paragraph of ‘Narrative’ , narrative is introduced as something inseperable from the idea of self. In António Damásio’s ” the Feeling of what Happens” the proto- self and Autobiographical self are the first and most animal of core level consciousness.

Posted in Animals* People* and those inbetween | Leave a comment

Disney Deaths & Others

Special

Posted in Animals* People* and those inbetween | Leave a comment

NOn COmpos Mentis

Blame it on my spirit animal

Ill never forget the sensation that could only be described as wolves running through my ambivilent body.

Posted in Animals* People* and those inbetween | Leave a comment

Pop up books brainstorm

pop up wind down

the pop ub book of mirrors

the pop up book of voids

the pop up book of eyes

the pop up box of cardboard

the pop up books of disney classic death sceens interpretation

the pop up book of Glasses

the pop up book of paper glasses

the pop up book of sunglasses

the pop up compact

the pop up business card

my cousin vinnie pop up book

the plexiglass pop up book with hinges

the krank pop up boothe hologram pop up book.

Leave a comment

face detection 10+ ways


Isolate And Observe

pixels

Scramble

examine

reveal bit map

capture

identify

patterns

sort

count

manipulate

Automate

Mask

Veil

Superimpose

Task

Extract

Activate/actuate

Play

Synchronize

Stagger

Posted in comp cameras, Uncategorized | Leave a comment

Web finds & Emoticons

Very Crafty keyboard made animal emoticons

Posted in Animals* People* and those inbetween | Leave a comment

Class 1

CLASS SITE

I want to make a casual content interview for middle and high school students about there experience at school?  the key is the questions that i ask, time to get ethnographic.

HOW WAS YOUR DAY AT SCHOOL?

remember that question from your parents? I want to make a website for middle and highschool students to be fearless to speak the truth about there day, The miseries, the joys the delusions of graduer. some promps and explicit visual options, like drag and drop the crummy stuff into the void.  Rais a flag to the delusions of grandeur.  Maybe a prompt to reimagine the entire way the school looks.  Design a ringtone for the sound of the bell, turn it upsidedown, the key is that students will feel empowered, safe and validated in how they really feel about the days in and out school life.

Above is an image I hacked together in pgotoshop really quick, Thinking about angst curiosity, and that feeling of being in school and just wishing a spaceship would land and things would get a litle more interesting!.

Of course i dont want it to have negative vertone, im working on that ,, also names ,,, still searching for names good for the web,, catchy and fun.

Also this reading was great

Posted in Fast easy complicated Web, Uncategorized | Leave a comment

Practical Magic

Made In after Effects, By Hanny Ahern, Juyung Song, YU Jin yi,
& Blythe Sheldon.

Posted in Communications Lab | Leave a comment

Phase 2 up and running

Robo Tree //

For starters we Made Mr. and Mrs. Clause ONE by combining all four motors onto the wooden armature that was Mr. Clause. we took that wooden armature and made it into One TREE. this means the movement of the tree is more dynamic. It has a swiveling head, a twisting torsou, an arm the rotates horizontally, and another arm which rotates vertically.

{ Picture coming, mobile phone problems}

The Next step getting the movements to be activated by a sensor.

the key to this is the power switch tail from sparkfun. this power tail allows hacking into regular plugged objects to easily intervene with an arduino and a sensor! http://www.sparkfun.com/products/9842

Sensors:

Some ideas that didn’t work out

Infared led , proximity sensor, over all with the texture of the tree this sensor was just too sensative and made the movement jittery and sporatic.

We went with the Ultrasonic Range Finder  from sparkfun.


a Very Simple CODE:

Posted in Physical computing, Uncategorized | Leave a comment

icm final

{Gadget Lover//;}

The Video are taken with 2 single shots

The flowers , taken on my android Phone, using a blue tape box as a blue screen

Using low fi materials and lo fi imagery. I


in Marshal Mcluhans , Understanding Media chapter 4; ” Narcissus: The gadget Lover”  he explore the idea of the misconception that Narcissus falls in Love with himself and knows it. Rather Mcluhan Asserts that Narcissus in no way understands this image as himself at all, he is fixed and not in love , he is disembodied in a closed loopin what McLuhan calls “ The Self Amputated image“. Further He asserts that all technologie is at first an amputation and then an extension of our bodies. What Seduces Us to make these Choices, to nub and extend ourselves for the :magic of the gadget” .

In this peices I depict a digital b0dies , seducing the viewer. The viewer then enters the film Via face detection as a rose. The rose is an extension of the imagery inside the digital space. Further Te Playing of the Video is dependent on the viewers face corward attantion. Like a true Narcissist, thrive upon the attention.

Can we fall in Love with a beutiful image, Aw struck by what we don’t realize is an extension of ourselves?

I ask the question. If Narcissus understood the reflection as a numb disembodied version of himself would his story ended in trajety?  Had he a critical knowledge of his reflection could he have used it to gain knowledge? and embodied reflection. The relection itself as a point of divergence?

This Idea has Been addressed since the 1400′s , notably in

Echoing Narcissus in Alberti’s Della Pittura

http://www.cs.iit.edu/~agam/cs512/lect-notes/opencv-intro/opencv-intro.html#SECTION00071000000000000000

Basic facerecognition code , using masks.

import hypermedia.video.*;
import java.awt.Rectangle;
import processing.opengl.*;
import processing.video.*;

OpenCV opencv;
PImage a;
PImage b;
PImage c;
PImage d;
Movie myMovie;

void setup() {

size( 320, 240 );
//size( 840, 680 );

opencv = new OpenCV( this );
opencv.capture( width, height );                   // open video stream
opencv.cascade( OpenCV.CASCADE_FRONTALFACE_ALT );  // load detection description, here-> front face detection : “haarcascade_frontalface_alt.xml”
a=loadImage(“CheckMarkX-1.png”);
b=loadImage(“cloud.png”);
c=loadImage(“rosepng.png”);
d=loadImage( “bear.png”);
//myMovie = new Movie(this, “VIDEO0001.3gp”);
//myMovie.loop();

}

public void stop() {
opencv.stop();
super.stop();
}

void draw() {

opencv.read();

// proceed detection
Rectangle[] faces = opencv.detect( 1.2, 2, OpenCV.HAAR_DO_CANNY_PRUNING, 40, 40 );

// display the image
image( opencv.image(), 0, 0 );

// draw face area(s)
fill(255);
stroke(255,0,0);
for( int i=0; i<faces.length; i++ ) {
image( c,faces[i].x, faces[i].y, faces[i].width, faces[i].height );
// image( myMovie,faces[i].x, faces[i].y, faces[i].width, faces[i].height );

}
}

Recent Final code / 12/14/2010 : Includes, video array at random , and detection as “Play button:

import hypermedia.video.*;
import java.awt.Rectangle;
import processing.opengl.*;
import processing.video.*;

OpenCV opencv;
PImage a;
PImage b;
PImage c;
PImage d;
Movie[] myMovies = new Movie[2];
int moviePlaying = 0;

int counter =0;

int changeInt =0;

void setup() {
changeInt = int(random(300,900));
size( 500, 500 );
//size( 960, 680 );

opencv = new OpenCV( this );
opencv.capture( width, height);                   // open video stream
opencv.cascade( OpenCV.CASCADE_FRONTALFACE_ALT );  // load detection description, here-> front face detection : “haarcascade_frontalface_alt.xml”
a=loadImage(“CheckMarkX-1.png”);
b=loadImage(“opacityrose.png”);
c=loadImage(“rosepng.png”);
d=loadImage( “opacityrose copy.png”);
myMovies[0] = new Movie(this, “falling to ground.mov”);
myMovies[1] = new Movie(this, “falling to ground.mov”);

for (int i = 0; i< myMovies.length; i++){
myMovies[i].loop();
}

}

public void stop() {
opencv.stop();
super.stop();
}

void draw() {

opencv.read();

// proceed detection
Rectangle[] faces = opencv.detect( 1.2, 2, OpenCV.HAAR_DO_CANNY_PRUNING, 40, 40 );

// display the image

//image( opencv.image(), 0, 0 );

if (faces.length > 0){
image(myMovies[moviePlaying], 0,0, width, height);
}

// draw face area(s)
fill(255);
stroke(255,0,0);
for( int i=0; i<faces.length; i++ ) {
image( b,faces[i].x, faces[i].y, faces[i].width, faces[i].height );
// image( myMovie,faces[i].x, faces[i].y, faces[i].width, faces[i].height );

}

if (counter == changeInt){
moviePlaying = int(random(0, myMovies.length));
changeInt = int(changeInt+random(900,1500));
}
counter++;
}

OPen CV Library for Processing

http://www.cs.iit.edu/~agam/cs512/lect-notes/opencv-intro/opencv-intro.html#SECTION00071000000000000000

Posted in Communications Lab, ICM | Leave a comment

Applications Presentation//AKA: Red’s Class

Posted in Uncategorized | Leave a comment

Blinka: Short Film

Collaboration of Stephan Boltalin , Paul Christphe, Ge yu , and Alex Kasovski

This is a 5 minute film about a

Posted in Communications Lab | Leave a comment

Anti Santa// Pcomp Final

Christine Selleck, who has some magic when it comes to what dazzles and moves us visualy , spacialy, and as people, came across these Mr. and Mrs. Clauses from a closing vintage store. She saw the Oppertunity to use these as an engaging interactive peice at an annual Christmas Party she Throws for Children without Families.  This real world object, and moving application made the project Irresistable.

First we had to undress Mr. and Mrs. Clause to see what makes the Tik. LITERALY, we need to reinvent how they move and give them voices!

Here is what the look like inside.

Phase 2 : What will Sant’a now armeture and robot ecome?

A voice activated tree inspired by disney.

first step is to order this voice Recognition Module chip from spark fun

http://www.sparkfun.com/products/9753

Chris and I went through a lot of ideas for the design of the interaction. This is designed for chidren.

It should feel                it should NOT Be

// enchanting                 X mutalated

//fun                              Xscary

//surprising                 Xrandom

//personal                  X set up expaectations or dissapointment

Posted in Physical computing | Leave a comment

Audio Piece* Science and Magic

Commlabscimagic3Blythe and I worked on the Audio peice together. WHen it came to coming up with a content or Stiry for the 1 munite Audio piece we decided to take a lead from our most recent reading ” Understanding Media” by Marshal Mcluhan.

In my Last post is Mcluhans list of characteristics of “Print” era and “electronic” era. I was captivated by the list but felt that the it was set up as though the characteristics were dicotmies, Blythe and I agreed there was a space between these era’s and we would explore it through sound. We chose Science and Magic to interview or fellow students and explore this through sound.  In addition it was Halloween so we went with an eary feeling to exaggerate the “mad scientist magician feeling.  According to Mcluhan science is of the Print Era and Magic of the Electronic age.

We worked back and forth between Audacity and Garage Band. Mostly experiementing and finding out how these programs work, eventualy it was finalized in garageband. LISTEN to science and magicCommlabscimagic3

Posted in Communications Lab | Leave a comment

Media Controler

http://vimeo.com/16563460

MEMORY PHOME //Video Controler

A Memory Mixer?!
ok a video Mixer!
Myslef , Kate Watson and Maira Rabonovich scraped our memories privatly and considered how we could display them to feel universal to any audience. We chose cinema and videos as a way to access the universal audience and chose to isplay them in a disorienting and fragmented way in order to not only use memory but best to mimck how memorie arises which can be rather full of static, moments of clarity, and sometimes bizzare, fun , or silly.

For the media controler we set out ambitiously to use used an array of 6 sensors.
Quite a literal bouqet.

Maria focused intensly on getting these guys working and communicating with processing.

While Kate and I worked with existing codes and browsed video libraries that would best work. Reaslly this was only the begining, after trying Basic Firmata and import arduino and trying to customize codes it became more confusing than helpful to get it to what we wanted to do.We were looking to manipulate speed, color, and sound in the video via the sensors, so the JMC video Library served the best purposes for us, this library was hardest to install , however after that this set us oon track to were we were going.

The soucre code looked a little something like this.

import processing.serial.*;
import jmcvideo.*;
import processing.opengl.*;
import javax.media.opengl.*;

Serial myPort;

JMCMovieGL myMovie;
int pvw, pvh;
int val = 0;
int oldval = 0;
int old = 0;

String[]vids= new String [] {
“Sledding POV.mov”, “Slide POV.mov”
};
int vidNum =0;

void setup() {

size(800,480, OPENGL);
background(0);
frame.setResizable(true);

println(Serial.list());

myPort = new Serial(this, Serial.list()[0], 9600);
// myPort.bufferUntil(‘\n’);

myMovie=movieFromDataPath(vids[vidNum]);
myMovie.play();
}

void serialEvent(Serial myPort) {

// read the serial buffer:
String myString = myPort.readStringUntil(‘\n’);
// if you got any bytes other than the linefeed:
if (myString != null) {
myString = trim(myString);

int sensors[] = int(split(myString, ‘,’));

for (int sensorNum = 0; sensorNum < sensors.length; sensorNum++) {
print(“Sensor ” + sensorNum + “: ” + sensors[sensorNum] + “\t”);

// convert the sensor value to a value that will control the playback speed
// we are expecting a number between 0 and 1023
// we want to turn that number into a framerate between 0 and 10
float movierate = map(sensors[sensorNum], 0, 1023, 0.5, 4);

myMovie.setRate(movierate);

}
println();

{
myPort.write(‘a’);

}
}
}
void draw()
{
if (0 < myPort.available())
{
val = myPort.read();
}

println(val);

//trigger the video switch once when the sensor is activated
if (val !=old && val == 1) {
vidNum = (int)random(vids.length);
myMovie.switchVideo(vids[vidNum]);
}

if(val !=old && val ==0) {
myMovie.play();
}

//not sure why this is
PGraphicsOpenGL pgl = (PGraphicsOpenGL) g;

GL gl = pgl.beginGL();
{
if (pvw != width || pvh != height)
{
background(0);
gl.glViewport(0, 0, width, height);
pvw = width;
pvh = height;
}
myMovie.centerImage(gl);
}
pgl.endGL();

oldval=val;
}

JMCMovieGL movieFromDataPath(String filename)
{
return new JMCMovieGL(this, filename, RGB);
}

//void mouseDragged()
//

//void mouseReleased()
//{
// myMovie.setRate(1);
//}

So no we have sensors working, We have video code , and we had to make these communicate. We were working intensly to resize videos and curate content from our memories to the web into processing.

MEMORY: as analog as it gets

To keep the theme about memory we chose POV , point of veiw videos , so the experience of watching them was to mimick rememebering an experience through “ones own eyes” then the manipulation would distort this literal image through the sensor interaction.

We Adressed the collective memory through television shows. We did consider that people from different countries and family philosopies did not all watch tv, or care for the same shows , but we wanted a playful sense of novelty that theses 80′s shows could offer. Ultimatly memory was our inspiration and leadrer but the user only needs the playful experience not a literal explanation.

We

FORM/FOAM

didn’t want the piece to be too literal, and of course not too abstract. We decided the display to suggest televion withou actualy using one so we built on out of card board and a thin plastic  used for rear projection, acquired at canal plastics, this is the raw materials getting toards an engaging form.

we thought we would Use memory Foam to encase the sensors

Pun intended!

PUTTING IT ALL TOGETHER:

inserting sensors into the memory foam and trouble shooting there directional layout , for a spontaneous interaction, an element of surprise. it was very important to us that this was not a remote control.

Next getting the rear projection to Mirror, We used a samsung pico projector and put the function on REARFLOOR by going though the menu so that the image did not apear backwards on the screen … details!

Posted in Physical computing | Leave a comment

Transistor Lab

Posted in Physical computing | Leave a comment

Towards Making a Tool for Processing

This research bit comes from two questions that have come up while learning to Program in the Processing Ide.

Wouldn’t it be great if when we are making programs in processing we could press a single button for void, on for setup , draw, and the commands most typically used in processing along the way?!

How do I make intuitive outputs and interaction through Processing, when processing as a program is not intuitive to me?”

Processing is an openSource programming language So in order to influence the language it requires leavng processing to write the tool and return it through the back door with out resulting in the wonderful visual displays processing is capable of.

Getting started:

In the very handy Processing reference there is a Tool section. This section won’t tell you how to make a tool but rather what tools have been made and contributed to processing already.

The Wiki Page for Tools in processing show a great deal more Tools that have been contributed, all of which are exciting. There are classifications for types of tools in the way a knife is different from a spoon is different from a fork. The Keyboard Tool I am after, this type of Tool is called a “Coding assistant” [link].

IN computer science a more Macro way or calling a tool such as a command for commands is called  Macro in computer Science. We encounter these regularly in Programs that we use such as excel and word, however to the programmer its a little different.

“The term originated with macro-assemblers, where the idea is to make available to the programmer a sequence of computing instructions as a single program statement, making the programming task less tedious and less error-prone.[1][2]. Macros often allow positional or keyword parameters that dictate what the conditional assembler program generates and have been used to create entire programs or program suites according to such variables as operating system, platform or other factors.”  - From Wikipedia.

At this stage it has become clear that to program in this way is to think macro , I have become zoomed out, So the next step is a little more practical.  Before I began to look into the tool I made one of my visual sketches in processing have a key command for the entire alphabet . For a beginnner this was a way of looking at the process of programming as something a little more idiosyncratic, not necessarily universally interactive but rather very particular. Essential what I discovered doing this is that this was applying a single output from processing not embedding a function.

Finaly Moving out of Processing to Eclipse.

From what I can gather eclipse is an open source ecosystem of programming languages where a multitude of Ide’s can be imported and developed within it, or can be used on its own to develop tools and brought back to a single IDE.. Here Heather Dewey-hagborg lead me through a “hello World” in Eclipse as well as importing a processing applet to eclipse. It was immediately apparent that eclipse is not only a place to create tools but is loaded with macros itself to assist in the programming process. Being exposed to Other platforms has taken my interest and calmed my urgency to produce a tool in processing alone. As I continue to to apraoch programming from something not limited to the tools it comes with and work towards customizing for the programmer as well as for exciting visual outputs.



Posted in ICM, Uncategorized | Leave a comment

Publice observation: paying for Parking made more difficult through design

Posted in Physical computing | Leave a comment

Digital Story/ MOBY DICK. collaboration with Ezer Longinus

Please enjoy this circle animation of the timeless Moby Dick, conceived in collaboration with yself and Ezer Longinus, Viewing works best in Safari SEE the animation in effect Here

Posted in Communications Lab | Leave a comment

Fragments and list From McLuhan’s Understanding Media

PRINT // ELECTRONIC

Build / wander
Experience / innocence
Authority / Power
Happiness / Pleasure
Literature / journalism
Heterosexual / polymorphus
Civilization / barbarism
Will / wish
Truth as Passion / Passion as truth
Peace / war
Achievement / celebrity
Science / magic
Doubt / certainty
Drama / pornography
History / legend
Argument / violence
Wife / whore
Art / Dream
Agriculture / banditry
Polotics / prophecy

HOT // COOL

vertical // horizontal

Audience //participatory


Posted in Communications Lab | Leave a comment

Film objectified clip: as responce to evryday things reading

Posted in Uncategorized | Leave a comment

The Phsycology of everyday things : responce

visablitly, one of the biggest design problems
in a way the parts have to convey a message to about what the designed thing does, or can do or how to use it for what it can obviously do , but how?
This book was written in the 80′s , I was born in 1982 so the dates and rate of development in my life time alone have made this book still relevent and also partialy solved.

What is relevent is that , still devices Ikea, all kinds of things that are mass manufactured are a pure nightmare. Administrative details that make you think ” I need a degree in following instructions of other peoples designs” or you take a step to becme a designer, or a tinkerer who has idiosynchratic way of making toast, oprning the fridge and putting things together. Oh also sending faxes , saving fils, opening and closing doors, making copies etc.

What has Happened in the iage of this book to date is, yes we now have a display screen on all cell phones. DIY culture is a booming one because collectivly we have decided maybe I will JUST MAKE IT MYSELF!

As a student at ITP we are designers, but not quite, we are programmers but not quite, we are artists, but not quite, We are crafts people, well not exactly.

We are problem solvers, crtiques and reinventers. Perhaps thats a little more like it. Some of us were one of the above things before but in choosing ITP we decided to be not quite all of them and a little bit of some of them until we have a new vocabulary for what we are solving, fixing, reinventing.
I am begining to think that vocabulary is tranlsation itself.

The designer and User do not operate under the same language concerning the designed object.

The book  suggests
for the designers the model is,
1) provide a good conceptual model,, allowing us to predict the efforts of our actions.
2) make things visible

for the user
there is no conceptual model, there should be steps, clear steps to gain results from the product .

the user should not work as hard as the designer.

as Students we can relate to the moment, when studying interactive telecommunications. its time to present your terms worth of work and still the most commmon problem is your are presenting an amazing robot and there is no adapter cord for the projector, or the projecter doesnt work ofr the audio adapter is wrong. The anser to this problem is practice your presentation, over and over again. But this book makes me say WHY! reherse, still with the growth of technology the administrative detail don’t change.

Posted in Physical computing | Leave a comment

week 1 learning to programm in processing

Made in Processing week 1

Posted in ICM | Leave a comment

Pcomp Pet Trick with Chis Selleck

Posted in Uncategorized | Leave a comment

Stop- Motion- interaction Yoga

Posted in Communications Lab | Leave a comment

Scott Mcloud’s TED talk > Beautiful!

Posted in Communications Lab | Leave a comment

Art is the Age of Mechanical Reproduction, – Walter Benjamin

Printing press > lithography > camera > 1900 reproduction of art in its tradtitional form > Film.  At this time only a sign was necessary to gain a response from a visual perception .

“Presencse”

A reproduction is absent of its unique time and place, however careers are mad for people who can chemicly trace and original.

Authenticity

The presence of the original is the prerequisite to the concept of authenticity

Reproduction

And photographic

“reproduction, with the aid of certain processes, such as enlargement or slow motion, can

capture images which escape natural vision.”

Authenticity

Authority

Aura

Art

Beyond

All of this makes me think of recorded music, a removed form of experiencing art, weif we can experience a work alone in a room shodwoed with our own subjectivity, it is no wonder that the experience of art came to take prescence over the object itself.   As Benjamin saysthe reproduction meets the viewer in his own circumstance.

On film being the most powerful

Fil

Liquidates and resurrects history so that those who are dead can be stars too again and retold and privately viewd and perceived.

“f changes in the medium of contemporary perception can be comprehended as decay of

the aura, it is possible to show its social causes. “

Aura is described as a uniques Phenomina of distance no matter how close something may be.

Arts parasitic dependence on ritual

“<7> From a photographic negative, for example,

one can make any number of prints; to ask for the “authentic” print makes no sense. But

the instant the criterion of authenticity ceases to be applicable to artistic production, the

total function of art is reversed. Instead of being based on ritual, it begins to be based on

another practice–politics.

?

Posted in Communications Lab | Leave a comment

1.5 Mintute Film made in 30 min. film festival

Posted in Communications Lab | Leave a comment

The Machine Stops by E.M. Foster. (and ongoing responce)

” An unfamiliar Glow, that was the dawn” is what Vashti felt when she reluctently  left the advanced world of the machine. Leaving the Machine was only something whe would consider for her Son.  In this story Kuno her son in a young embodied man who risks his life and homelessness to rediscover his human nature and strength. Kuno sees beauty in nature, where as his mother Vashti says the hymilayas, the mountains, the cosmos, the see, the dessert giver her no ideas. Direct experience give the commited machine lifestyle no ideas. They do seem to appreciat history but direct experience is abpve rude and horrifying.  In Vashti’s Machine world when a book drops the floor raises to bring it back , there is a button for nearly all needs, and communication is always remote.  Essential to living in the machine world under the rule of the machine committee is the Machine Manual. Here lies two situations, although the committee of the machine has laws the people are happy about them, the iterate, “ How we have advanced because of the machine. Secondly the manual is where the occupants of the world that shoot deep into the earth consult when they need an action. What is unique about The mother son dynaic is that in our time ( current time) it is the young ones that tend to be engaged by the machine , and the elders who shun the need for it. In the case the young and vital kuno strives to articulate the meaning of being naked, primitive, connecting to his inheritence, the story of man.

Posted in Communications Lab | Leave a comment

” The Art Of Interactivity” Chris Crawford rambling responce

The main Characteristics of interactivity
LISTEN THINK SPEAK and the degrees of quality of these essential parts, all parts must be done well, equally well
generations lineage

Human Factors engineering: 50+ years efficiency industrial Phd. standards highly specialised industrial
User Interface : 20 yr field, the personal Computer math/science specialised Less concerned with the THINKING of the algorithm and rather the LISTENING AND SPEAKING
Interactive design: Youngest weeby arts/humanities flexible new paradigm

QUESTIONS I HAVE RAISE. is shopping interactive? grocery shopping?
NO, i feel so disappointed when I think shopping participating in the market place is not interactive.
WHAT ABOUT IN THE MARKETS IN MORROco, where there is no fixed price no self checkout, the value of the object in eastern markets is solely dependent on the interaction with the vendor. the art of haggling!
is www.nolable.com interactive! NO, it is more like user interface with explicit options, HHHMMf and there was my hopes for real interactive shopping. I think what I am getting from this is that the ambiguities and complexities of say human haggling might shape the value of the item but does not influence the shape of the item.
Like the dancer interact with one another the dancers do not shape the music.

DOES good INTERACTVITY shape the reality in focus?
A framework of good potentials and variable where the outcome is a record of the event of interacting.

is gambling interactive? no
is throwing a pot interactive?
yikes, inanimate and mortal …aah!

Posted in Physical computing | Leave a comment

Pcomp Lab 2 using a pressure sensor w/arduino reading serial feedback

Pcomp , pressure sensor Lsb2 from hannyahern on Vimeo.

Posted in Communications Lab, Physical computing | Leave a comment

Lab 1 : Physical computing

Posted in Physical computing | Leave a comment

Priject wishlist, RFID sniffer

http://www.mediamatic.net/page/75069/en

RFID SNIFFER, Project wishlist

Posted in Physical computing | Tagged | Leave a comment