package lilWorld; import processing.core.PApplet; import processing.core.PConstants; import processing.core.PVector; public class Sprig extends Creature{ float sprigHeight = mass; public Sprig(PVector l, PVector a, PVector v, int m_, PApplet p) { super(l, a, v, m_, p); // TODO Auto-generated constructor stub } public void move() { } public void show() { parent.fill(25,223,127); parent.noStroke(); parent.pushMatrix(); parent.translate(loc.x,loc.y); parent.rectMode(PConstants.CENTER); parent.rect(0,-sprigHeight/2, 3, sprigHeight); parent.translate(0, -sprigHeight/2); parent.rotate((float) (PI/3.0)); parent.rectMode(PConstants.CORNER); //parent.rect(2,0, 2, sprigHeight/4); parent.rotate((float) (PI/4)); //parent.rect(2,0, 2, sprigHeight/4); parent.popMatrix(); parent.stroke(1); } }