int i; int x, y; void setup() { size(500,500); background(255); i = 0; } void draw() { } void mouseDragged() { line(x,y,mouseX,mouseY); x = mouseX; y = mouseY; } void mousePressed() { x = mouseX; y = mouseY; } void keyPressed() { strokeWeight(keyCode); } void mouseMoved() { stroke(mouseX,mouseY,0); }