class Waiter{ public var theThis:MovieClip; public var movie:MovieClip; public function Waiter(_theThis:MovieClip, level:Number){ theThis=_theThis; drawWaiter(level); } public function drawWaiter(level:Number){ var waiterNum = Math.floor(Math.random()*10)%3 + 1; var posx = 450 - 30*(level-1); var posy = -20 + 15*(level-1); movie = theThis.attachMovie("waiter"+waiterNum, "man"+level, 100-level, {_x:posx, _y:posy}); movie._xscale = movie._yscale = 1000/(level+8); movie.onPress = function(){ this.gotoAndPlay("drop"); } } }