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Final project idea - improving communication aids device
For final project of Designing for Constraints class, I'm thinking about improving or redesigning communication aids device(communicator). Since I'm taking Developing Assistive Technology class this semester, I'm interested in Assistive Technology (AT).
In the AT class, I've been to Elizabeth Seton Pediatric Center and Rusk Medical Center as field trips. I saw several communication helpers that are devices developed or adapted for use by people with severe communication impairments, for example, DynaVox.

(Communication aids device at Elizabeth Seton Pediatric Center)
Unfortunately, I couldn't have a chance to observe how children use this device, but I found several problems.
1. Expensive (about 15 grand)
2. Slow response
3. Heavy and Big, even for me. That means a lack of portability.
4. Difficult to navigate in the program. It may slows conversation down.
5. Impossible to create new sentence. It has pre-programmed sentences so there is a limitation to express.
Before dig more into this existing device that needs improve, I gave thought to communication itself to loot at everything around this issue and to think another option. Here are two of many thoughts.
1. How can we communicate with an alien? I mean the alien from other universe, but natives in new world or people from other civilization might be an alien in terms of conversation.
Propagators used translator who could speak both languages, or just jumped into new world and then learn each other's language.
2. For me, since English is a second language, I would like to say I have some levels of communication disabilities in English. Sometimes I can't understand what people say, or can't catch the sentence at all. In addition, I have to look a thesaurus while I write because I know possible words but can't figure out appropriate words quickly.
3. What we need in communication? Verbal messages, facial expressions, body languages. What else?
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| Track this back : http://itp.nyu.edu/~yc581/blog/trackback/113 |
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One day my father told me about his interesting experience at a workshop. I couldn't remember the detail story, but the workshop was a kind of assistive technology one that gave attendees situations as old people. For example, attendees wore glove and were given mobile phones to operate correctly, or attached packs of weight on their bodies and were asked to do daily life movements. Those simple activities might give many insights and understandings how older people as well as ourselves will have lots of constraints in daily life.
I'm taking Developing Assistive Technology and thinking about what I can do for disables people, especially children. Disabled children were also suffered from various constraints we sometimes can't figure out. Anyway, I think we all people have some sort of constraints whether they are noticeable or not. |
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I'm interested in the constraint situation in which we lost our manual so that we don't know how to operate simple tasks. And also I think this idea will be useful when we design OS or other stuffs, because we usually don't read manual but do trial-and-error.
I'm still working with Polder clock, and I made an operational prototype using I-PAC2 interface and processing language. While making it, comments of my team, Michael and Anh, were helpful, especially Michael's processing code saved my time.

I put all switched on plastic panel which I found in a kitchen, and labeled with a marker. But I only connected few switched to I-PAC2 for simple test.

Back side and overview.
Here is the applet:
http://risknfun.com/processing/PolderClock/
http://itp.nyu.edu/~yc581/PolderClock/ (mirror) |
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I decided on exploring more about the "Trial and Error" phase, and how I can express the improvement of new design with the Polder Electronic Clock what I've used. I made a paper prototype shown below, and tested it with two of my friends.
I just put one new button for "Time Set" near a battery cover since we usually adjust the time when we change a battery, and labeled "AM/PM" on "12hr <-> 24hr" button.

I drew both front and back side of clock's new interface. When tester press a button, I manually changed the display with a piece of paper such as a blinking cursor or an one-digit number.
1. I tested them with a paper prototype.
2. I gave them a real timer.
I'm not sure it was a proper order, but I just wanted to know my new interface works well. Because I thought they couldn't find out how the clock works even after they tested with the paper prototype.
1. new interface test for the paper prototype

After some instruction how to test it, the tester and I communicated each other through the paper prototype. The "Trial and Error" phase was dramatically shorten.
2. asking a tester set time without any instruction and help
Over 1 munites, this tester gave up and said bad words while he was trying to find out how to set the time. I should take this video to contain both the tester and the prototype because emotional changes are important observation elements in this test.
3. asking same tester set AM to PM after giving how to switch to "Set Time" mode
He also failed to find out how to switch AM to PM.
Interim conclusion
We usually either don't have a manual have forgotten the instruction of many electronic devices especially the tasks are rarely used. Even for simple tasks, we sometimes waste time as well as mental energy. Therefore, we need to improve interface design to shorten "Trial and Error" phase.
The Plan
Using an I-PAC interface and a simple processing program, I will build an operational prototype to check the time and other difference between the original and new design. However, I should think about the order of testing because, I guess, each test may affect other test. |
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| Track this back : http://itp.nyu.edu/~yc581/blog/trackback/104 |
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The Developing the Assistive Technology class have been to the Elizabeth Seton Pediatric Center on January 25th. It was very windy and cold day but I couldn't complain because I have a healthy body and a warm clothes.
We've seen the classrooms, the wonder room, the dining rooms and bedrooms. We also saw several kids and nurses at there. It was my first time to visit this kind of specialized hospital so everything I saw was interesting.

children can see videos before going to bed

adjustable tables in a dining room

Giraffe in casts in front of an elevator. Children who have casted their body parts will feel relief by seeing this giraffe.


One of the room contains wonderful chairs and cushions with various decorations. Children might feel their were in a wonderland.

Interactive Video projection in wonder room. There were many programs in it so that children can play and learn with it.

Like the giraffe in casts, the hospital has a room of puppets in various surgical operations such as leg casts, CAT scan, skin disease and in tracheotomy.

Children make these kinds of arts and crafts

Personal communicators which enables children communicate with other people. It contains own voice and several preset words.

It looks like a sandbag for a boxer, but it is a seat for a physical therapy. Therapist sit behind the children and give them a physical therapy or stretching.

Lights on wall have a lamp shade for protecting children's eye. There were many little but important things all the corners.
After visiting the Elizabeth Seton Pediatric Center, I'm deeply thinking about what and how can I do for some helpful things to them. It maybe various approaches like I posted above, but the mothods like interactive technology we saw in the wonderland will be a good start for me. However, if I think more, I can find other good ways using simple technology turns to very useful and effective for them.
@ photos: flickr > risknfun > Elizabeth Seton set
@ some photos are from John Schimmel's flickr |
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While thinking about how to improve the Polder 989-90 Electronic Clock, especially in setting the time, some ideas hit me.
As I wrote previous article, it was extremely hard to find out how to set the time in this clock. That's because setting the time is very rare operation. For me, it was my third operation in several years, first one was just after buying the clock and second was after arriving New York from Seoul. Maybe I'll not do this task before changing a battery.
The most impressive thing I've learn in undergraduate was engineering methodology rules from computer architecture class.
Rule 1: Identify and optimize the common case
Rule 2: Make the rare case correct and reasonably fast
Although these rules may not a perfect fit for improving design of the clock, I got some ideas. Definitely, setting the time is a rare case. However, users should be able to do this task reasonably fast w/wo the manual since they don't have it in many cases.
Let's see the notation for setting the time of my previous article.
↓ press ↑ release ▽ press 2 seconds s- seconds to complete
Option 1:
[Cl▽↑]2- [S↓↑]1- [1↓↑][1↓↑][5↓↑][9↓↑][0↓↑][0↓↑]3- = 16 operations / 6 sec
I've missed very important thing in here. It can be called "Trial and Error" phase. Before noticing the right way of setting the time, I made so many trials and errors. In this case, proper labeling or button adding will recude the time and effort of "Trial and Error" phase dramatically.
How about put a "Time Setting" button near a battery cover in back side since it is rare operation and usually needed when changing a battery? In addition, put "AM/PM" label on existing button in front side for toggling AM and PM.
I think that what we discussed in the class skipped this important phase for ordinary user since we assume that every user is familiar with the instruction for specific task and calculate operations and time based on this assumption.
Anyway, this "Trial and Error" will be difficult to describe because it depends on users so that statistical approach is needed. |
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Usability Exercise for Polder 898-90 Electronic Clock
1. Task: Set the time from 12:00:XX AM to 11:59:00 PM
2. Buttons: [C]lear [S]tart/Stop [1] [2] [3] [4] [5] [6] [7] [8] [9] [0] [Cl]ock [Co]unt-up [T]imer
3. Notation: ↓ press ↑ release ▽ press 2 seconds s- seconds to complete
Option 1:
[Cl▽↑]2- [S↓↑]1- [1↓↑][1↓↑][5↓↑][9↓↑][0↓↑][0↓↑]3- = 16 operations over 6 seconds
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I couldn't expect that I could be enrolled to Desinging for Constraints class because I was the seventh on waiting list, but I received a notice that I got into the class just two hours before the second week class. For that reason, time constraints for the assignment was severer for me.
However, I've discussed with my friends about a clock for blind person, I could have started directly.

cover, protecting clock hands as well as user's hands

1. dots at top-left corner indicates a direction.
2. each position of time has dot(s). 12 o'clock has four dots; 3, 6 and 9 has 2 dots; the others have a dot.
3. a cubic with a dot is a hour hand, a cubic without a dot is a minute hand.
4. each hand will move clockwise according to the time.

1. user can follow the dots to find cubics, and then figure out what time it is.
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Brainstorming in the class.
1. Before start thinking, I closed my eye and took several minutes to experience how blind person feel and what does time mean for them and so on.
2. Several ideas:
- low level voice recognition: "what time?", clock answers the time by audio. also be able to set alarm with voice recognition since it will be hard to set alarm for them.
- beep sound every 15min (like bell at church)
- auto-synchronization: maybe they can't easily adjust the clock
- enable to read with hand or fingers using Braille.
- gesture recognition: they also don't know where the clock is. so that they do some action in their room for activate the clock.
deeper thinking.
- in the five senses, smell, taste, sight cannot be used. only touch, hearing can be used.
- but, is it real that smell and taste are unavailable? (I think so.)
more to come. |
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