MirrorPlay3

Interactive Telecommunications Program, NYU 2000

 

 

Project Description: This project is a continuation of a two previous Mirrorplay projects that experiment with mirrors that selectively capture a reflection.In previous versions I used the mouse and physical frames to determine the area to be captured.In this case, I wanted to use �medium motion� as the method of setting the area of the mirror to digitize.The application keys out the unchanging background and ghosts the fast changing foreground.When the foreground stays the same for a while, it gets permanently added to the reflection.

 

I am trying to install this in the storefront windows in the base of Tisch.

 

Technical Notes: This was written as a Java application using QuickTime for video digitizing. Once installed, it will use rear-screen video projection.