WELCOME TO THE UN-UNIVERSITY
ITP Camp is a 4 week crash course/playground forÂ busy working professionals. Every June, we invite non-student makers, artists, musicians, creatives of all sorts, to come to ITP onÂ evenings and weekendsÂ to make stuff, hear speakers on the cutting edge, collaborate with people from diverse disciplines.
ITP was founded and is grounded in the belief that making is fundamental to thinking. Like any summer camp, the atmosphere is playful, cooperative and collaborative but thereâ€™s a serious purpose. Weâ€™re looking for people who are seriously motivatedâ€¦ to save the world, their industry, their career or just their sanity by being creative; who are dying to make something or just make sense out of what they are doing.
The creative charge of ITP Camp comes from the community of participants sharing their ideas, skills, criticisms and passions with each other in small, informal groups. Weâ€™re creating a flexible structure, an Un-University, that is responsive and supportive to the group we select. The structure is based on â€œunconferencesâ€ such asÂ foocampÂ orÂ barcamp,Â where presentations and discussions form in response to participantsâ€™ interests and projects.Â
SESSIONSÂ Â Â Â Â Â
The sessions reflect the interests of the members of the camp. You can see the ideas for sessions starting to form on theÂ schedule. Once youâ€™ve registered, you can suggest ideas for sessions youâ€™d like to see included (for ITP staff to organize, if possible) and schedule a session or two youâ€™d like to lead.
Because ITP camp is for busy, working professionals, you donâ€™t have to come to every sessionâ€“ come to as many or as few as you like.Â You are required to sign up for the sessions that you want to attend in advance, though, because sessions will be added or dropped based on enrollment. Workshop sessions will be limited in size, first come first served.
Because of its experimental structure, the content of camp changes every year.We donâ€™t know what 2014 will bring but here are some examples of sessions from last year:
- Creative Coding with Processing
- iOS Bootcamp
- Intro to Jitter and Computer Vision
- Conductive Lace Making
- 2D + 3D Zoetropes
- Rewiring for Recycling
- Disruptive Design for Future Environments
- Intro to OpenFrameworks
- PCBs - Make Them Yourself!
PROJECTSÂ Â Â Â
Some may develop a fully functioning prototype. Others will come up with new ideas and start to identify tasks and acquire skills for longer term projects. Your idea might come from your job: for example, your media publishing company is looking to develop ideas to survive technological change. You might already be in the thick of managing new technological possibilities for corporate clients and want a summer camp to apply some of this new thinking to other projects of more artistic or social benefit. In all cases the project is owned by you, we only ask that you be completely open about your work with fellow campers while participating.
CampersÂ are experienced, motivated and generous people.Â ITP is a â€œhands onâ€ place, but prior technical skills are not required. More important than technical skills is the diversity of people and project ideas. Connecting to people outside your field and comfort zone is always a boost for creativity. We think the ITP Camp environment will benefit projects spanning a wide range, including sociological experiments, art installations, new advertising models, health technologies, DIY biology, automatic window shades, cell phone games and dance performances. This is a non-credit program; itâ€™s not designed for full-time students. Â Â Session LeadersÂ can be pretty much anyone. Campers lead sessions. Invited experts lead sessions. ITP faculty lead sessions. Counselors lead sessions. The Un-University provides the opportunity to learn bottom-up, top-down, and side-to-side. Â Â Â Â CounselorsÂ are your new best friends. The counselor station is a cross between Lucyâ€™s Advice Booth and the Apple Genius Bar and is staffed by knowledgeable recent ITP graduates whose superpowers include electronics, programming, digital fabrication, mechanics, materials, and beyond.