An Augmented Reality game - concept, testing, delivery
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I'll be talking through the concept for the PairBurst Memory game that I co-created with a developer for a class at ITP called Hospitable Room, along with what we learned from user-testing with kids from a variety of ages and cognitive abilities, the technical challenges of working with a grid of fiducial markers, designing and animating the characters, and more. Check out this overview video in the meantime.
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