ITP Camp 2018
170

Get Deep: Using 3D Depth and Skeletal Data in Three.js (via Kinectron / Kinect 2)

You're so three dimensional in real life, why do you settle for just two dimensions in your internet life? In this session, we'll explore using real-time, three-dimensional (volumetric) images and skeletons in Three.js. We'll use Kinectron, an open-source tool to bring Kinect 2 data into the web and across networks to explore real-time 3D interactivity in the browser and across the world.


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