My, oh, Maya: Adventures in Topological Modeling ENCORE EDITION
Session Leaders: Smita Sen
Tags: ##3d #modeling #gamedesign #sculpture #fabrication
Created By: Smita Sen
NEW SESSION SCHEDULED. Lots of folks reached out and asked me to do this same session again. Please attend if any of this material interests you!
Looking to design game assets? Want to 3D print your own sculpture? Never understood Maya's interface? Come one, come all to a session where you will get a crash course in topological modeling in Autodesk Maya. We'll cover the basics of Maya; a core set of tools needed to model successfully; how to imagine new sculptural worlds; and some basic things to look out for before delivering to the graphics or fabrication pipeline.
Just a warning: We won't be designing tables and chairs, fam. Bring your imagination and get ready to roll.
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