Exploring non-touch based interfaces: Nose Warrior
Thinking about shared interfaces where touch is no longer desirable (too covidy!), I made a game based on pose tracking and voice. It was a collaboration with my 6 & 8 year old kids, which partly explains the choice of name.
Built using P5.js, ML5.js, P5 Speech & P5 Audio, and inspired by Yona's session on Posenet.
“A hands-free web-based game where you use your nose to hit the targets, and your voice to start and end the game. Easy.”