Make em' Move: Turning Michelangelo's David into a Metahuman
Session Leaders: Wolf Boxuan Chen
Tags: #metahuman • #sculpture • #unreal engine • #3D scan • #zbrush
Created By: Wolf Boxuan Chen
Ever wonder what Michelangelo's David would look like in real life? Unreal Engine 5.0.2 is now able to turn head mesh into Metahuman. In this session, each one of you would be able to turn David's head mesh into a metahuman with custom features of your choice. In the end, we will be collecting everyone's David and showing them in the Show Everything Show.
Downloads: Unreal Engine 5.0.2 (Update your UE5!), Quixel Bridge
Also, create a Metahuman Creator account that links to your Epic Games account
Link to Google Slides https://docs.google.com/presentation/d/14105XWzeHoJ0Kk-ZvkUihUsvmQHORlOZQXUQ6ifZzXM/edit?usp=sharing