Visuals from Instanced Geometry in TouchDesigner: using pixels as data!
Session Leaders: Evangeline Y Brooks (Evie)
Tags: #touchdesigner • #geometry • #visuals
Created By: Evangeline Y Brooks (Evie)
No more need for numbers! We'll learn how to use pixels as data to create generative visuals through instanced geometry - a way to create multiplied visuals that's light(er) on your GPU.
This workshop will have a heavier focus on TD's visual capabilities - if we have time at the end, we'll go over some key operators for building powerful visuals.
No experience with TouchDesigner required - we'll graze through some beginner UI & how to at the top, but it'll be quick so we have more time with the fun stuff! If it'd be helpful, check out another TD workshop recording from camp like this one to get your bearings.
You can download TouchDesigner (non-commercial version) for free here (and should before the session!)