All posts by Tori DelValle

Prototype

I have had a really busy week and did not get everything I wanted to get done for my prototype, but I still made progress.

These are my animatic clips for my protections:

https://youtu.be/G9x14aIIoXY

 

https://youtu.be/BgiMtzMg-lU

 

I did not get a chance to finish up and record my poem yet, which is the basis of my project so without that everything else is at a halt.

The block diagram for this project is rather straightforward. There are not many options the user has. The story either pauses if the interaction is not meant or the story continues. The interactions will be based on different sensors and inputs the user will trigger.

This is my block diagram:

gf

 

Motivation/ Decision Maker

Initially, I wanted to use the Giphy API, but that really wasn’t working out and I spent a lot of time with it. I decided to go back to the example used in class in order to keep it simple.

So my concept revolved around those days where the weather comes to be the determining factor in what your plans will look like for that day. I made an interactive responsive¬†decision maker that helps people determine how they should spend there day: either go outside or stay in. This decision is made based off of the weather data in their city. If it’s too cold the output will tell the user to stay in. If it’s nice out then the output will motivate the user to go outside and enjoy their day. ¬†To add more personality to the output, the responses are more laid back and humorous.

fullscreen:

https://editor.p5js.org/yunglizard/full/S1zP8dkAQ

code:

https://editor.p5js.org/jeremycricchus@gmail.com/sketches/BkYoK2ta7

Caution: Algorithms Ahead

“What would happen if we could rewrite our inner monologues, or even silence them completely on occasion?” I think this question is very valuable and taps into people’s authentic potential. Our minds¬†follow algorithms. Free will isn’t accurate when we really look at how decisions are made: deterministically or randomly. Decisions are also made based on environmental situations and life experiences/ events. All these factors distract and disrupt the way we view our true self and our abilities. As the reading discussed an experiment where a woman felt unstoppable once she put the headset on that distributed electrodes, ultimately being an answer to the question initially posed. Self-doubt and hesitation is a product of the fear of judgment from others and society’s toxic ways. These unconscious algorithms we allow ourselves to fall into stump our growth. We grow up to act and behave in certain ways based on our surroundings. Some ways are great and benefit us, but others hold us back from reaching our full potential.

These negative thoughts that translate into negative algorithms, our mind and body follow, run our lives. These algorithms also form biases that develop discriminatory practices. Once we are conditioned to behave and think a certain way, it unconsciously leaks into our everyday lives. The people in power, the people that are in the positions to control education, laws, and other big institutions, are the leading source of these algorithms. Since these algorithms are unconsciously embedded in ourselves, they could be used as a weapon to secretly oppress others.

Bodega Progress

I decided to make the structure of my bodega. I also changed that the other screens will be projected onto the surface instead of shown on the screen of the computer. I used p5.js to tap into my webcam camera. This way, I can code in p5.js to connect my sensors in order to make the experience interactive and responsive tot he poem that will play in the background.

r

r

In terms of finalizing the poem and recording it so that it can be played in the background, is still in progress. I plan to finish it by Wednesday and update it.

Remix!

I wanted to manipulate two different instrumentals in order to create a new instrumental. This remix tool would manipulate volume and the rate at which the song plays in order for a new sound to be created.

fullscreen:

https://editor.p5js.org/yunglizard/full/ByVF3z86X

code:

https://editor.p5js.org/yunglizard/sketches/ByVF3z86X

*Sometimes the initial song overlaps itself and I’m not sure why*

Big shout out to this tutorial video for helping me out:

 

Prior Art

Collectives & Projects dealing with gentrification

Most of these projects and collectives mainly deal with visual art and I thought that these visuals would serve as great inspiration for my animation aspect. It makes me think of how I can really be specific in the detail in regards to my experience in my community and what type of style I’m going for.

Poets on gentrification:

These are some spoken word pieces I found that talk about gentrification. I really found inspiration in the first one the most. I want to incorporate that performance aspect in the voice as much as I can so the effect can be greater on the listener.

A Fortune Teller

This week, I wanted to kick it back to the 8 Ball fortune teller phase.

I decided that I was going to tackle this using Arrays in order to list and control the different responses the ball might have.

This was me checking that the array variable displayed the answer within the ball correctly:

https://editor.p5js.org/yunglizard/sketches/ryBaQQ62Q

https://editor.p5js.org/yunglizard/full/ryBaQQ62Q

It works! Now, I want the answer to change whenever the mouse is clicked. For this, I wanted to use the “index variable” that the videos on the class¬†blog showed us. Although, I couldn’t get it to work, as you can see below:

https://editor.p5js.org/yunglizard/full/ryBaQQ62Q

https://editor.p5js.org/yunglizard/sketches/ryBaQQ62Q

Issue: using the index variable to select my array variables when the mouse is clicked.

Globalization Response

“Social change is typically driven by decisions¬†we make about how to organize our world.” It is not driven by technology. Technology just further advances those decisions. When we are talking about globalization, the way businesses¬†develop international influence, technology helps companies reach that influence through efficiency and advertisement. Although, it is the decisions the people that run these companies make with the technology that will either result in success or failure of globalization.

As seen in the article about Amazon being a leading company in the world for the shipping and handling of products in a timely manner, Jeff Bezos, CEO of Amazon, is one of the richest people in the world. Amazon has globalization. The decisions made by the people that run Amazon have made a large influence on consumers’ lives. The use of technology¬†further advanced that. Why is this company so popular? Well, they give people’s products to them quick. People know they could depend on Amazon. How does Amazon do it?

Well, in a capitalistic society, it is of no surprise that Amazon wants to always please the customer in order to make maximum profit and make them always come back. Therefore, they put their money giving customers first and their employees second. As seen in the article, many of Amazon’s employees¬†complained about their working conditions. Even though Amazon has claimed to change some policies due to¬†criticism they received, employees exposed that things are still the same. “It is modern slavery”, said one worker.

It isn’t uncommon for major companies to treat their workers like shit, there’s a long complex history to¬†it too. In order to make max profit companies seek out vulnerable people who will put up with low wages and abuse because they are unable to get any other sources of income. With abusing this power, people that work for these companies end up doing labor-intensive work for low wages while the people who run the companies continue to obtain maximum benefits. The consumer’s investment in these products continue to keep the company running and these poor conditions still exist for the worker. Therefore, it is important to do research on companies so that you know your not supporting poor working conditions for employees. Workers need to be humanized.

Ou! He Lying!: A Serial Control Attempt

I wanted to make an interactive Pinocchio. When you toggle with the potentiometer, the nose would get longer, and when the potentiometer hits a certain value, the screen would display the text “OUUUUUUUU!”

This is my P5.js sketch not including the connection to serial control.

https://editor.p5js.org/yunglizard/sketches/r1d_lt9im

fullscreen:

https://editor.p5js.org/yunglizard/full/r1d_lt9im

Replacing the connection using serial control is where I struggled. I think I did not complete the correct setup, which prevented me from excelling in anything else. I had made the circuit, which included the potentiometer and tested it to see if it worked. These steps were a success as you can see below!

serial

serial

Unfortunately, I did not know how to connect my p5 sketch and my circuit in order to successfully complete the assignment. I tried many times to debug and reread the notes from class, but I ended up missing something.

 

Ideas for Final Project

  1. Dancing Lights 

Growing up in a Puerto Rican household, dancing was apart of everyday life. Whether it’s at family cookouts or just cleaning the house, dancing has helped me navigate through my life. Although, it is such an in the moment experience. I want to make something that captures dancing as a souvenir.

Dancing is an act of celebration and joy and I want to capture that joy and make it more accessible on the daily. Therefore, my first idea involves people, a dance floor, a selection screen, and a lamp. Before the person starts to dance, they will go to the selection screen to pick out a song they would like to dance to and the colors they would like their dance to be made up of. Then the person will begin to dance on the dance floor, which will be made of pressured sensors and timers. The harder someone steps and the time they hold it will vary and translate into different colors, intensity, and placement on the lamp. After they are done dancing, they get to keep the lamp which will have a digital representation of their dance having access to their joy whenever they turn it on.dance

2.¬†When the Corner Stores Close…

I grew up in Boston. Specifically, in the South End’s Villa Victoria. It’s a four or five block affordable housing unit community that is home to a predominately Puerto Rican population. One might also label this area as “the hood.” I believe that in my hood, like many others, corner stores are at its center. They supply our community with resources, such as food, medication, a social setting, our grandma’s addiction to cigarettes, and financial needs (aka lottery tickets), that we might not have access to elsewhere.

Recently, due to gentrification, corner stores in my community have been closing down. Some of my favorite memories at these stores have been turned into luxury condos. I want to make an art installation that addresses this issue. What happens to the hood when all the corner stores shut down?

There will be five screens on a cut of a corner store. The cut out will be decorated with familiar objects you could find at corner stores. The center screen will make the viewer into a digital version of themselves, which will implement them into the community, as the other screens are premade digital versions of people of color doing simple actions relating to the benefits of a corner store. The top will have an LED sign that says “Corner Store and speakers on the side. The speakers will be projecting a poem that talks about what happens when all the corner stores close. As the poem goes on, the premade figures react and the digital version of the view does too. By the end of the experience, the figures have all been erased and the LED screen sign turns into “Luxury Condos.” ¬†The digital¬†viewer is still on the screen, but the other screens show different people or new objects that are unfamiliar. This transition is supposed to make the viewer feel uneasy and their image on the screen is there for self-reflection.

art

3. Interactive Animation

You ever wish you had control over the cartoon you were watching? Same. So that’s why I want to do just that. I want to create a touchscreen interactive animation. There will be different images that can be manipulated on a screen that will tell a different story based on the position, facial expression, or style the images morph into with each touch.

car

Personal Diary

https://editor.p5js.org/yunglizard/sketches/B1yQ61eom

Personal Diary Fullscreen

The idea for my project was to create a personal online diary for users to have a daily outlet. The diary would ask how their day was,¬†which would be measured with a slider, and tell them to “Spill the Tea!” about their day, which can be done using a text box. The background changes colors to represent the different¬†moods one could be in. The changing of the size of the shape is also used to represent how good or bad one’s day was.

Not everyone gets to check in with someone about how they’re doing and/or feeling, which is important because it keeps up with one’s mental and physical health. This design was supposed to be an interactive outlet for the users to depend on for check-in. I think my design could have more personality and be more responsive¬†to the user when they submit their answer.

Challenges: I struggled with writing 2D text on the 3D WEBGL mode on. I wanted the text to change when the buttons were pressed or something to change in order to respond to the user.  I also would have liked to make the background change colors corresponding to bad and good moods more.

 

My Code :
var button;
var slider;
var myFont;

function setup() {

var inp = createInput(‘What happened today?’);
button = createButton(‘Spill the Tea!’);
button.position(19, 19);
button.mousePressed(changeBG);
inp.input(myInputEvent);
createCanvas(windowWidth, windowHeight, WEBGL);
background(220);
colorMode(HSB);
slider = createSlider(0, 360, 0, 30);
slider.position(210,230);
slider.style(‘width’, ‘180px’);

button = createButton(‘This is your personal diary! How was your day?’);
button.position(210, 180);
button.mousePressed(changeBG);

}

function draw() {
var val = slider.value();
background(val, 100, 100, 10);

//shape

rotateX(frameCount * 0.01);
rotateY(frameCount * 0.01);
torus(mouseX, 15);

}

function myInputEvent() {
console.log(‘you are typing: ‘, this.value());
}

function changeBG() {
var val = random(150,0,200);
background(val);
}

Digitize E V E R Y T H I N G!

The reading clearly breaks down that:

“Digitization, in other words, is the work of turning all kinds of information and media- text, sounds, photos, video, data from instruments and sensors, and so on- into the ones and zeros that are the native language of computers and their kin”.

The listed “information and media” all have something in common. They are all tangible, easily understood, and familiar to us in presentation. We all know what the concept of a video is and how it is approached. We all know what the purpose of a photo can be and how to capture them. These ideas make sense to digitalize. I would not think twice about it. But, what about making intangible things digitalized? Things that are abstract, such as emotions or memories or dreams or even smells?

mirror
I highly recommend this show “Black Mirror”. It’s usually on Netflix.

These questions remind me of the show Black Mirror. Multiple times within the series, memories and consciousnesses are digitalized. Someone’s whole life experience can exist on a small hard drive. It made me appreciate memories in a whole new light. I do not think we are close to figuring out how to do this type of stuff using technology, but I can see how this could be so beneficial.¬†The ability to have a digitalization of emotions or memories will create a new level of empathy and understanding. As the reading describes digitalization as “free, perfect, and instant,” people will no longer misinterpret one’s feelings. They will get to literally take a walk in their shoes¬†and experience their feelings in a certain situation. This can solve a lot of ignorant behavior, especially in this capitalistic society. People judge other based off class and race and usually don’t¬†take the steps to interact with them. If there was a tool to digitalize racism or sexism or ageism (etc.), others can see how impactful these systematic oppressions are and possibly want to work towards fixing these issues more.

 

Flying Face

This is a face that circulates on the screen and when the mouse is pressed, its mouth opens and closes.

View it full screen here : https://editor.p5js.org/full/SyDeZTU9Q

This is the code I used to run it:

function setup() {
createCanvas(400, 400);
}
var value = 0;
function draw() {
background (150, 170, 50) ;

translate(width / 3, height / 3);
translate(p5.Vector.fromAngle(millis() / 1000, 40));

ellipseMode(RADIUS);
fill(255);
ellipse(50, 50, 30, 30);

ellipseMode(CENTER);
fill(0);
ellipse(50, 50, 30, 30);

ellipseMode(RADIUS);
fill(255);
ellipse(150, 50, 30, 30);

ellipseMode(CENTER);
fill(0);
ellipse(150, 50, 30, 30);

fill(value);
arc(100,190, 60, 60, 0, PI, CHORD);

stroke(0);
line(72, 200, 127, 200)
}
function mousePressed() {
if (value === 0) {
value = 255;
}
else {
value = 0;
}
}

Jump to Universality Response

Language is an identity. It can expose someone’s origin and related culture. It is the basis of how we communicate. Although, it wasn’t always a¬†stable and efficient¬†way to get ideas and information across. Recorded language can be found all the way back to the use of pictograms and has evolved since due to necessity, efficiency, and innovation. Up until modern days, these systems of communication that stemmed from the pictogram have failed to be universal. This pattern of failure was due to the subjects not realizing how great their systems were, not being able to grasp such an abstract concept/ not caring to, or dismissing the system instead of utilizing it.

Communication is more powerful when it is widely understood, accessible, and used the right way. This makes me think of education and how some schools do not get the resources they should in order to articulate ideas or communicate their thoughts in a way that is widely understood and respected. This puts them at a disadvantage. Hence, communication in this sense is used as a weapon. If they do not have the tools to communicate, then how could they fully take advantage of it? How can they stand up for their rights and have higher level discussions on issues within their community?

Given modern technology and all the social media platforms, I believe future communication with each other will continue to be encouraged and at its all-time high. Mostly everyone has access to share their opinions or experiences online. This creates a generation that is taking in more information than ever before. I think communication will continue to evolve as well. There are many things that influence communication to change such as discussions happening on the impact of words and local slang that sprouts. This is more of a cultural evolution than anything else. Biological evolution relates to physical changes of the body while cultural evolution relates to the change of ideas and traditions one believes.  We do not need to evolve in physical traits in order to communicate with people better. I think good communication is straightforward and requires more listening than speaking.

Tori’s Digital Selfie

Selfie

function setup() {
  createCanvas(400, 400);
}
function draw() {
background(255,125,0);
ellipseMode(RADIUS);
fill(195,178);
ellipse(200, 160, 75 ,80);
rect(185, 240, 30, 45);
ellipseMode(RADIUS);
fill(255);
ellipse(175, 150, 15, 10);
ellipseMode(CENTER);
fill(19,50,40);
ellipse(175, 150, 10, 10);
ellipseMode(RADIUS);
fill(255);
ellipse(220, 150, 15, 10);
ellipseMode(CENTER);
fill(19,50,40);
ellipse(220, 150, 10, 10);
fill(188, 70);
arc(197, 175, 25, 25, HALF_PI + HALF_PI, TWO_PI);
fill(255);
arc(200, 200, 50, 50, 0, PI, CHORD);
fill(80,30,0);
arc(210, 130, 130, 120, PI+TWO_PI+QUARTER_PI, QUARTER_PI, CHORD );
arc(205, 125, 140, 100,HALF_PI +QUARTER_PI +QUARTER_PI, QUARTER_PI+PI ) ;
arc(186, 170, 130, 150,HALF_PI +QUARTER_PI +QUARTER_PI, QUARTER_PI+PI,CHORD );
fill(0,130,220);
rect(125, 255, 160, 200, 20);
}

Rube Goldberg Machine: Group 4, Tori & Wuji

This is the diagram for our part of the Rube Goldberg Machine.

diagram

Our input, a joystick, will be triggered by the previous team’s output, which would be a motor. When the joystick is not pushed, the LED lights on our breadboard will lit up yellow. When the joystick is pushed it will make the lights flash red. This acts as an alert that the joystick was triggered. Our output will be a fan that blow something to trigger to next teams input.

First, we tested the LED lights to see if they worked. They did! After, we coded them to give them the behavior we wanted and added our inputs and outputs.

code

This is our final code to achieve our desired outcome.

This is the product.

Embodied Cognition

Before reading “A Brief Guide to Embodied Cognition: Why You Are Not Your Brain”, I believed all reason and thought was based within the mind. I’ve never spent too much time thinking about why I made the decisions I did or said the things the way I said them, but after reading this article, it made me more aware of where my actions stem from. We have more senses than just sight and they all play a role in how we understand the world. One example, of how our bodies internalize and react to things, that stood out to me was our bodies behavior to language and how we think metaphorically. When posed with certain questions or words, our bodies carry a certain behavior/motion that we associate the word with and this is all based on personal experiences or general language meaning. Given these experiences, we reason and decision make based on the emotions we have felt during them and express ourselves through such emotions. This makes me think of the people who have experienced traumas. They have a different way of understanding the world and will react to things differently and feel different things based on language. I wonder if their ways of thinking metaphorically are altered too.

I believe computers can reach our bodies and our emotions if we  expose them to different human experiences and program them to internalize them in different ways based off body language and oral language by using a metaphoric thought process. If we study the human enough and find the very boiled down reason for the way we react to things, then computers can adopt these habits and potentially grow with them.

 

Expressivity System

This is my schematic diagram for my circuit.

diagram

I wanted to create a circuit that communicated the excitement of a marriage proposal. I used a red LED, which represents love and passion. I wanted the LED to fade as it blinked on and off to show the ¬†fluttering feeling of love and to make the subject aware of the button they are able to push. When the button is pushed, the pulsating stops. This shows how everything in the moment stops when such a situation as a marriage proposal happens. Then, the program makes the out the phrase “MARRY ME!” on the monitor. Right after it finishes typing, the LED light begins to blink very fast to demonstrate the joy and excitement.

This is the code I used :

int reading;
int previousReading = 0;
int button = 2;
int ledPin = 7;
int brightness= 0;
int fadeAmount =2000;

void setup() {
Serial.begin(9600);
pinMode(button, INPUT);
pinMode(ledPin, OUTPUT);
}

void loop() {

analogWrite(ledPin, brightness);
brightness = brightness +fadeAmount;

if (brightness == 0 || brightness == 255){
fadeAmount = -fadeAmount;

delay (1000);
}

reading = digitalRead(button);
if (reading == 1){
{

}

Serial.print(“M”);
delay(500);
Serial.print(“A”);
delay(500);
Serial.print(“R”);
delay(500);
Serial.print(“R”);
delay(500);
Serial.print(“Y”);
delay(500);
Serial.print(” “);
delay(100);
Serial.print(“M”);
delay(500);
Serial.print(“E”);
delay(500);
Serial.println(“!”);

digitalWrite(ledPin, HIGH);
delay(500);
digitalWrite(ledPin, LOW);
delay(500);
digitalWrite(ledPin, HIGH);
delay(500);
digitalWrite(ledPin, LOW);
delay(300);
digitalWrite(ledPin, HIGH);
delay(200);
digitalWrite(ledPin, HIGH);
delay(100);
digitalWrite(ledPin, LOW);
delay(100);
digitalWrite(ledPin, HIGH);
delay(100);
digitalWrite(ledPin, LOW);
delay(85);
digitalWrite(ledPin, HIGH);
delay(75);
digitalWrite(ledPin, LOW);
delay(75);
digitalWrite(ledPin, HIGH);
delay(75);
digitalWrite(ledPin, LOW);
delay(75);
digitalWrite(ledPin, HIGH);
delay(75);
digitalWrite(ledPin, LOW);
delay(75);
digitalWrite(ledPin, HIGH);
delay(75);
digitalWrite(ledPin, LOW);
delay(50);
digitalWrite(ledPin, HIGH);
delay(50);
digitalWrite(ledPin, LOW);
delay(50);
digitalWrite(ledPin, HIGH);
delay(50);
digitalWrite(ledPin, LOW);
delay(50);
digitalWrite(ledPin, HIGH);
delay(50);
digitalWrite(ledPin, LOW);
delay(50);
} }

Here is a video:

 

Various by Haidt Response

Variables are¬†elements, features, or factors that are liable to vary or change. In programming they allow computers to vary and change really fast. With that being clarified, I believe that we should turn preferences, aesthetics, and moral responsibility into variables. These things are all dependent ideas. Given a certain situation, time of day, or even weather forecast, they change and should be allowed to change. We decide what is important to measure and change by comparing outcomes. If there are a lot of outcomes presented and desired by people, we take that into consideration and try to capture all preferred possibilities/desires in order to be inclusive as possible. Focusing more on moral decisions, people tend to base their decisions on their environment. The people, places, and experiences people face in their daily lives lead them to shaping what they thing is morally right and wrong. Also, their class status, race, ethnicity, and age come into play when making moral decisions. It is a very subjective idea. Connecting all of this back to variables in programming, I do not think machines should be able to make moral decisions. Machines are not able to hold the same experiences as humans and won’t empathize while decision making, which bases their whole decision path very logically. This within itself has many cons, such as the ability to be very black and white. The internet today does the opposite though. It makes it harder for us to make decisions and leaves us in a gray area. So much information and different perspectives are given to us that overload our minds. It actually leads us to be more indecisive and neutral given that information on the internet could always have chance to be false and carries bias.

Hands Free Switch, Again: A Christmas Story

Diagram

This is my schematic diagram for my conditional switch.

Board

This is my schematic diagram turned into a real life circuit.

Proto 

My hands free switch was a lever made up of cardboard and aluminum foil. When stepped on the switch connects the circuit and the LEDs will light up. A more detailed description can be seen under The Rest of You tag.

code

This was my code for my conditional switch. What this code means is that my LED will be turned on faster than it is off . After a while, the time in between will increase and the light will still turn on quick but will be off for a longer time in-between.

There’s a meaning behind it all. Think of Christmas. Thus, the red and green LED light. On Christmas Day, you are full of excitement, joy, and greed. You can not wait to receive all the gifts you have asked for. You made a list of everything you wanted and gave it to all your relatives. The switch turning on represents the present one receives and is excited to open. This is why the LED lights blink very quickly and sporadically. Then, the gift is open and it turns out that your great aunt has given you a candle. Your excitement fades and your fake appreciation face is in full effect. The LED light slows down and lights up for longer in order to represent your new mood.

Traditional media exists within the status quo. It is a media that is expected and ¬†installed within the norm. In “A Brief Rant on the Future of Interaction Design” by Bret Victor, traditional media is defined as the use of a single finger across a glass screen. In comparison, Computational Media is a more interactive experience where the art of computing is used to emphasize expression and communication. Computational media has a story to tell when an interaction is made. The interaction is the physical action between two or more people or things while the story is the emotion, experience, and/or message that the interaction causes. Although, the interaction and story can intersect. For example, you interact with the story itself. The subject can alter the story of the interaction and thus these two concepts can go hand in hand.

The audience of these media forms includes all of the population since humans are constantly exposed to technology, entertainment, and social exchanges. Even though these medias are a global common, there cease to exists a universal machine.  Everyone is different and no one will ever experience a machine or media the same way. The machine will always have some flaw or fault to it, which will fail to make it universal.

 

Using my leftover’ s aluminum foil as a switch…

After eating lunch, I realized that the aluminum foil used to wrap my sandwich is conductive and would make a great reusable resource for my switch.

This is my schematic diagram and visual diagram for my idea.

I created a lever that connects an aluminum foil path for the electrons to flow through when stepped on.

The materials I used for the lever were cardboard and aluminum. I wrapped the aluminum over the cardboard.

I found a flat, slightly raised board to use as a fulcrum and attached putty to the edge. The putty will keep the lever in place when stepped on.

After following my schematic and visual diagram, this was the outcome.

I attached the wires by poking them into the aluminum as shown above.

When the lever is at rest, it does not connect.

This was the final result. (click link above to see the video)

Look ma, no hands!

 

When the computer stares back…

Computers see right through us. They take all our complex characteristics and boil them down into 0’s and 1’s. They store our emails, essays, purchases, and youtube history on cute cat videos through their binary language. Although these 0’s and 1’s are efficient, they miss the beauty that lies within human complexity. They water down our emotions and restrict the way we live our lives by constantly providing labels, showing us certain points of views, and giving us false perceptions of things. Computers make ourselves settle for what is put in front of us. A computer can tell us all about an experience, such as how that experience felt, looked like, smelled like and all the history about it, but the computer cannot make us experience these things in real life active way. Reading about something is completely different than actually doing it.

A device that is more inclusive would be one that is widely accessible to the population. This device will need to be able to relate to people on a global scale and connect the population with common experience. A device that is easy to use and creates a different personal relationship to all users is deal.