- Official Title: Introduction to Computational Media
- Alternate Titles: Creative Computing, Interactions Lab
- OART-UT 20.001, ITPG-GT 1000.001 (4 Credits)
- Instructor: David Rios
- Email: firstname.lastname@example.org
- Graduate Assistant: Ellen Nickles
- Email: email@example.com
- Time Mondays: 12:10pm – 3:05pm (12 Weeks)
- Location: 721 Broadway 4th fl, South Elevators, Conference Room (adjacent to the Lounge and Kitchen area)
- Institution: New York University
- Office Hours David: Sign up on David’s Calendar, or email for other times
- Office Hours Ellen: Fridays 12pm – 2pm with Ellen
- Office Hours with ITP Residents (anyone will do)
- General ITP Help
- Listserv: GNU-IMA-ITP-ICM
- Shorter URL: http://bit.ly/18U8MqI
- Learn how computational media is different from traditional media.
- Get a feeling for what computers can do.
- Get a feeling for how computers work.
- Learn how to wire circuits and program computers.
- Learn how to learn the stuff you need to accomplish the projects that interest you in computational media.
Important Note: This class will be “flipped” meaning that you will have to watch the lecture and read tutorials before class and do hands-on work in class.
Costs: You will need a laptop. You will be required to buy between $50-$100 in electronic gizmos. For example this Arduino kit, available at the NYU Computer bookstore, would do nicely. There is a place in the East Village called TinkerSphere that is great for this stuff too. If you decide to build an elaborate installation it might cost you more for the materials. All the software is free and open source.
Work: Chances are you will work hard on this class. It is not that conceptually difficult but debugging takes an unpredictable amount of time. If you treat it like a puzzle it is pretty enjoyable. Also as a beginner you should try to get satisfaction with small steps while keeping in mind and writing down your big dreams.