Design for Accessibility: Cooper-Hewitt Co-Lab
Spring 2017 – Thursdays 6:30- 9:00.
2 metrotech rm 803
(With field trips to The Cooper Hewitt)
Course Credits: 3
Interdisciplinary graduate-level course bringing together students from across NYU to reimagine the collection of the Cooper Hewitt (Smithsonian Design Museum) for museumgoers with disabilities.
Through multiple site visits, the Cooper Hewitt (set in the Andrew Carnegie Mansion on the Upper East Side) will serve as both a client and playground for us to design without barriers.
Students will learn and employ a human-centered approach to the design and development of an accessibility framework for their galleries, website, and API to create a more inclusive museum-going experience.
- Demonstrate an understanding of and implement iterative & human centered design research and prototyping processes (including client consultation, design/prototyping and user testing).
- Acquire an awareness of experiences for people with a variety disabilities.
- Demonstrate an understanding of various technologies used by people with disabilities.
- Demonstrate the ability to communicate and work within a group to develop a prototype.
- Demonstrate critical and creative thinking in researching solutions to problems
- Develop a prototype device.
- Develop extensive documentation for your part of the project.
- Develop the ability to work under project constraints and client needs
30% Individual Grade: Midterm (20%), Retrospectives and in-class participation (10%)
70% Group Grade: Project Development and Delivery
Weekly blog posts in which you reflect on your learnings for the week.
Research Phase (Midterm)
Written 3 page research paper and presentation about your contributions to the project, taking into consideration the historical context, technology (specs and innovations) and social impacts of the subject. Use at least 2 sources from the recommended and class readings.
Students will give a 10 minute presentation during their project development. This will happen part way into the second half of class and serve as a kind of progress report
Final Prototype Project
1) Group presentation(s) to instructors during the final 2 classes
2) Project website
–Must be updated weekly during the second half of the class
-Should reflect ongoing work
Students must present documentation reflecting the prototype development process Groups will add their documentation to a page on the class website as soon as the groups are formed. We will create the pages in class.
Arriving more than 5 minutes after class start, whether at the Ability Studio or at site visits, is “late.” Two “lates” equal one absence. Each absence from class will result in a deduction of 2 points from the final course grade.
Engage in discussion with each other (in person and on Slack), invited speakers and at onsite visits. And of course, except for note taking, all laptops closed. There will be time to use laptops during class, and there will be time to close them because it has been scientifically proven that “laptop multitasking hinders classroom learning for both users and nearby peers”.
Intro to the Course (Design Brief) January 26th
-Syllabus and Intro to course
-Introductions and skill share
-Client Brief review
-Brief overview of Human Centered Approach
-Design for Disability
-Schedule site visit
Contextual Inquiry (Trip to Cooper Hewitt) February 2nd
–Week of January 30th students to visit the museum, learn about the collection, and API.
-February 2nd 4-6pm OR February 3rd anytime in the afternoon
Design Process February 9th
-Detailed overview of the Human Centered Approach
Homework: Do a competitive analysis of NYC-based museum and gallery access programing post to blog.
Site Visit With UCP TBD February 16th
-TBD (Week of February 13th) – We would like our students to be joined for a visit to the museum by members of United Cerebral Palsy for an experiential in visiting a museum with a mobility impairment.
**Q&A with someone from the museum at this point as well**
Reading for next Class:
Design Meets Disability, Graham Pulin (2009). Chapter 6 Feeling Meets Testing https://drive.google.com/file/d/0B_Hfk0CEa0BodnF0TlI2b2NnUTI2bHE3dGt2TkRuYmhSYzkw/view?usp=sharing
Design for Disability and Assistive Technology February 23rd
–Review of Competitive Analysis Homework!
-Human Centered Design for Access and Ability
-Access and Assistive Tech
-Leona Guest Lecture
Interaction Design March 2nd (Claire Away)
Reading for next Class:
Steinfeld, Edward, Maisel, Jordana, and Levine, Danise. Universal Design : Creating Inclusive Environments (pgs 4-25). Hoboken, US: John Wiley & Sons, Incorporated, 2012. ProQuest ebrary. Web. 28 December 2016: https://home.nyu.edu/research (Search book title and select online version)
Guest Lecture Georgia Krantz (Access at Museums) March 9th
-Guest Lecture with Georgia Krantz
Week 7– Guest Lecture Georgia Krantz (Access at Museums)
Week 8– Prototyping and Testing (usability research) March 23rd (Dom Away)
-Types of Prototypes
Week 9– Midterms (secondary research presentation + critique) March 30th
Week 10– Design Studio I April 6th
Week 11– Usability Testing (with community members) April 13th
Week 12– Design Studio II April 20th (DOM AWAY)
Week 13– Design Studio III April 27th
Week 14– Final Presentations (w guests) May 4th
**Presentations @ Cooper Hewitt May 11th or 12th**
Don’t Make Me Think, Revisited: A Common Sense Approach to Web Usability (3rd Edition) (Voices That Matter), Steve Krug
The Design of Everyday Things, Donald Norman
About Face: The Essentials of Interaction Design, Alan Cooper
The Elements of User Experience: User-Centered Design for the Web and Beyond, Jesse James Garrett
For more resources, readings and links visit the rest of this list on Siman Pan’s article, “The Only UX Reading List Ever,” in Medium.
Find the full list and more inspiration from “UX Design Blog and Recourses to Follow Religiously” by Chris Bank