- Examine how story based media works and find how new technologies may help.
- Build skills for capturing and interacting with new forms of networked spatial and temporal media.
- Create a proof of concept for a story or a type of story you would like to tell.
- Flicker – by Zach — Interesting recent research on how motion pictures work.
- The Art of Immersion – by Rose — Nicely contextualizes all the current interest and methods of immersive VR.
- Week 1 March 23
- Discussion: What, Why and How of Interactive Story
- Skill: 360 Photography
- Reading: Universal Media
- Guest: Nokolaj
- Blog about your vision for the future of story and about your work. Please use Category ‘Vision’
- Create a story space, a setting for stories. Please use Category ‘Settings’
- Week 2 March 30
- Discussion: Continuum of abstraction in representation
- Skill: Scanning Objects
- Assignment: Capture people and props for stories. Please use category ‘Elements’
- Week 3 April 6
- Discussion: How to engage a user
- Skill: Recording and puppetry
- Assignment: Allow a user to move or arrange the elements. Please use category ‘Interaction’
- Week 4 April 13
- Discussion: Why do people use media
- Skill: Serialization and storage
- Assignment: Allow a user to share their arrangements. Please use category ‘Social’
- Week 5 April 20
- Discussion: Story Formula and templates, Visit Framestore
- Skill: Encapsulation
- Assignment: Allow user to make a sequence. Please use category ‘Sequence’
- Week 6 April 27
- Discussion: Revisit What, Why and How of Interactive Story
- Skill: Distilling a proof of concept
- Finish your project and prepare a 10 min presentation. Please use category ‘Final’
- Week 7 May 4
- Discussion: Reaction to final projects
- On-time Participation 20%
- Blogging 20%
- Assignments 40%
- Final Project 20%