THREE.JS setting

My first experiment with a 3D environment in Javascript. I took a panorama of a path through the woods from Flickr, flipped the image upside down, and then crossfaded back and forth between the original and the inverted image.

Having done a bit of work in VR last semester, I’ve been interested for a while in how to cut between scenes in a completely immersive environment. I’m attracted to the hyper-reality created by the gradual fade between a recognizable environment (a path in the woods), a semi-recognizable environment (that same image inverted) and something completely abstract (the fractal patterns created by the interplay of trees, ground and sky as the two images cross-fade). I look forward to continuing to explore and develop this environment as I gain a better understanding of how to navigate Three.js.