Lost Colors – Zijian Lu
Lost Colors by Zijian Lu Capstone 2022 A journey of accepting failure and self-reconciliation. Description Lost Colors focuses primarily on the player’s personal experience with maladaptive perfectionism. The experience of this project lasts about 10 minutes, and the game uses the strong interactivity of 3D…
monouno – Thomas Chen
monouno by Thomas Chen This web app helps to amplify the singularity in design in our current era from the perspective of mobile apps, where we can see a distinctive pattern of sameness. Visit here Description Nowadays through the influence of social media and other…
model_minority – Grace Lila Redman
model-minority by Grace Lila Redman Capstone 2022 model_minority empowers users to confront their implicit biases towards minorities, visible immigrants and the Other through the challenge of creating a “perfect” model minority. Description The model minority myth is pervasive in American culture. The concept uplifts one…
The Uncanny Sexuality of PostHumanity – Christshon Harris
The Uncanny Sexuality of PostHumanity by Christshon Harris Capstone 2022 A Sculptural work representing the physical body of a Post-Human Lifeform. Description For this project I sought to create a life sized sculpture/bust that represents the concept of sSingularity and Post-Humanism through the exploration of…
Future History – Abby Ausmus
Future History by Abby Ausmus Capstone Future History is an interactive installation that seeks to personalize the relationship between people’s daily lives and climate change in order to emphasize the importance of taking action towards slowing global warming. Description Future History is an interactive installation…
Rockability – Apoorva Ramakrishnan
Rockability by Apoorva Ramakrishnan Capstone 2022 Rockability is a rhythm video game that allows the player to play a choice of songs using a choice of controllers that are accessible to people without motor control. Description This project was created to address the issue of…
How We See It Under Streetlights – Tori DelValle
How We See It Under Streetlights by Tori DelValle Capstone 2022 A placemaking anaglyph illustration that reflects on the generational perceptions of a Boston enclave, the Villa Victoria. Description How We See It Under Streetlights is a anaglyph illustration that intends to promote placemaking in…
The Things She Brought – James Baffour
The Things She Brought by James Baffour Capstone 2022 “THE THINGS SHE BROUGHT” is an interactive exhibit that uses object-based story-telling to illustrate the sacrifices and struggles of my mother’s migration to the United States. Description Users pick objects from a bag and run them…
Synthetic Dystopia – Damon Chen
Synthetic Dystopia by Damon Chen Capstone 2022 A series of Machine learning artworks and visual experiments based around the theme of urbicide. Description The Project attempts to restore our estranged knowledge of urbicide, and challenge our generation to re-sensitize our perspective on urban destructions, by…
Organalle
Posthuman speculation of how wearables transform to our sensations as the being the extended skin Jasmine Sun https://vimeo.com/549219530 Description Organelle is a speculative interactive wearable that envisions a ‘posthuman’ encounter and being touched by humans in the current time being – us. Organelle extends from…
b5
b5 is for graphics, fast prototyping, and fun. Using blocks and wires, non-programmers can quickly build and share creative coding projects with the online editor featuring live coding and embedded documentation. Inspired by p5.js, b5 is multilingual and beginner-friendly. Peiling Jiang https://vimeo.com/peiling/b5 Description How will…
A gaming social platform for In-home senior rehabilitative care
The general goal of this project is to allow users to play interactive games with controllers while exercising at the same time. Xinda Ma https://www.youtube.com/watch?v=TbOipwpbAq4 Description To assist older adults with disabilities in recovering physical, psychological, and social skills in order to maintain a more…
History of Chinatown Integrated Souvenirs
Learn about the history of Manhattan's Chinatown through interactive exhibition design with souvenirs. Faith Zeng https://youtu.be/oLh3ukW3cgs Description Souvenirs are an essential part of the museum experience, but currently, souvenir shopping is the final step of the museum visit. There is a disconnect between exploring the…
The Reality
A VR Experience, exploring the use of VR as tool to evoke emotional connections Tyler Burrell https://place.holder Description The Reality is a virtual experience that aims for the user to go through a series of events that takes place during a quarantine period which then…
The Unfinished
The Unfinished is an experimental instruction book about the art of incompletion. stoker kou https://place.holder Description Critiquing the flawed concept of ‘finish’ solely depending on the span of time spent, and the accuracy achieved to define ‘completion’ and to further evaluate the result, the instruction…
Masses
A content-moderating simulation game. Jianhao Ma https://place.holder Description Masses is a single-player web-based simulation game. The game simulates the job of inspecting and censoring contents on a fictional social media platform. Players play as the content moderator of a giant tech company in a fictional…
The AR Comic
The AR Comic is a series of studies that implements the fundamentals of comics within augmented reality to prove that AR can be an independent medium for the creation and consumption of comics. Korin Sayers https://place.holder Description The AR Comic is a series of studies…
Downsizing Challenge – A Minimalism Game
Downsizing challenge is a role-playing puzzel game that introduces minimalist lifestyle Leon Liu https://place.holder Description Minimalism might not work for everyone, Yet the concept still sounds vague for anyone who wishes to try this lifestyle. What is a minimalist lifestyle? Why minimalism? Why is it…
Nova pay
An exploration into iterative design through designing an e-wallet app Robert Ye https://place.holder Description Iterative design is a design methodology that continuously improves on a design on the basis of user testing(1). One design cycle generally encompasses four stages: prototyping, testing, evaluating, and making refinement….
Architextile
A thoughtful exploration and reflection into architecture's biophilic design and its applicability to textile design. Sama Srinivas https://place.holder Description Currently, nature is used as a basis for decision-making in both architecture and textiles. Nature-influenced architecture can be found across the world, examples include the Lotus…
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