Lost Colors – Zijian Lu
Lost Colors by Zijian Lu Capstone 2022 A journey of accepting failure and self-reconciliation. Description Lost Colors focuses primarily on the player’s personal experience with maladaptive perfectionism. The experience of this project lasts about 10 minutes, and the game uses the strong interactivity of 3D…
Have You Tried Meditation? – Siyuan Peng
Have You Tried Meditation? by Siyuan Peng Capstone 2022 “Have You Tried Meditation?” is an installation and pseudo-performance piece that expresses a personal frustration with the commercialization of mindfulness practices like meditation while examining the deep-seated ableism in a society that values productivity above all…
monouno – Thomas Chen
monouno by Thomas Chen This web app helps to amplify the singularity in design in our current era from the perspective of mobile apps, where we can see a distinctive pattern of sameness. Visit here Description Nowadays through the influence of social media and other…
model_minority – Grace Lila Redman
model-minority by Grace Lila Redman Capstone 2022 model_minority empowers users to confront their implicit biases towards minorities, visible immigrants and the Other through the challenge of creating a “perfect” model minority. Description The model minority myth is pervasive in American culture. The concept uplifts one…
The Uncanny Sexuality of PostHumanity – Christshon Harris
The Uncanny Sexuality of PostHumanity by Christshon Harris Capstone 2022 A Sculptural work representing the physical body of a Post-Human Lifeform. Description For this project I sought to create a life sized sculpture/bust that represents the concept of sSingularity and Post-Humanism through the exploration of…
Get Moving! –An interactive participatory dance experience
How long haven't you danced? Be prepared to move your body. Enjoy! Weiyi He https://drive.google.com/file/d/1QPQWdtK38gKPwwHrSdnskdtcgpKaTOQC/view?usp=sharing Description Dance is far away from quotidian lives. Our bodies are so used to daily movements that become restrictions on the infinite possibilities of bodily movements. This project aims to…
Collective History – Ethan Printz
Collective History by Ethan Printz Capstone 2022 An iOS-based platform for creating and viewing augmented reality walking tours that tell our collective urban history. Description Collective History is an iOS-based platform that enables anyone to tell personal or historic stories through cutting edge augmented reality…
Dongbei Portrait – Dongxu Xie
Dongbei Portrait by Dongxu Xie Capstone 2022 An immersive experience design in physical expression about Dongbei culture. Description My research mainly focuses on how northeast Chinese living overseas build online communities through media (short video platforms) and draw Internet groups through the media. In essence,…
Self in the Cage
An exhibition-like interactive installation space. Lyujiang Chen Description In this project, “the Cage of Self,” I used a special approach to talk about the topic of “self” in a philosophical context. Traditionally, those valuable ideas from philosophers are expressed with words in academic papers. The…
Future History – Abby Ausmus
Future History by Abby Ausmus Capstone Future History is an interactive installation that seeks to personalize the relationship between people’s daily lives and climate change in order to emphasize the importance of taking action towards slowing global warming. Description Future History is an interactive installation…
Rockability – Apoorva Ramakrishnan
Rockability by Apoorva Ramakrishnan Capstone 2022 Rockability is a rhythm video game that allows the player to play a choice of songs using a choice of controllers that are accessible to people without motor control. Description This project was created to address the issue of…
SketchChat – Keru Wang
SketchChat by Keru Wang Capstone 2022 SketchChat: Enhancing Collaboration in Videoconferencing via Blended Dimensional Interactions. Description Videoconferencing has gained popularity because it is not always feasible for collaborators to meet in person. It is well suited for collaborative 2D tasks such as shared document editing,…
Edible Arranging – Lilian Yang
Edible Arranging by Lilian Yang Capstone 2022 Edible Arranging is a puzzle game where players can unwind and relax through the act of organizing food. Description Organization content has been on the rise with Netflix shows, TikTok subgenres and even games. The engagement with organization…
How We See It Under Streetlights – Tori DelValle
How We See It Under Streetlights by Tori DelValle Capstone 2022 A placemaking anaglyph illustration that reflects on the generational perceptions of a Boston enclave, the Villa Victoria. Description How We See It Under Streetlights is a anaglyph illustration that intends to promote placemaking in…
The Things She Brought – James Baffour
The Things She Brought by James Baffour Capstone 2022 “THE THINGS SHE BROUGHT” is an interactive exhibit that uses object-based story-telling to illustrate the sacrifices and struggles of my mother’s migration to the United States. Description Users pick objects from a bag and run them…
The Nostalgia Bug – Oona Peeson
The Nostalgia Bug by Oona Peeson Capstone 2022 Using nostalgic multimedia to generate a conversation between Y2K and COVID. Description “The Nostalgia Bug” is a multimedia installation rooted somewhere between the past and present. Through old tech and objects, it reflects on the panic of…
Synthetic Dystopia – Damon Chen
Synthetic Dystopia by Damon Chen Capstone 2022 A series of Machine learning artworks and visual experiments based around the theme of urbicide. Description The Project attempts to restore our estranged knowledge of urbicide, and challenge our generation to re-sensitize our perspective on urban destructions, by…
b5
b5 is for graphics, fast prototyping, and fun. Using blocks and wires, non-programmers can quickly build and share creative coding projects with the online editor featuring live coding and embedded documentation. Inspired by p5.js, b5 is multilingual and beginner-friendly. Peiling Jiang https://vimeo.com/peiling/b5 Description How will…
Organalle
Posthuman speculation of how wearables transform to our sensations as the being the extended skin Jasmine Sun https://vimeo.com/549219530 Description Organelle is a speculative interactive wearable that envisions a ‘posthuman’ encounter and being touched by humans in the current time being – us. Organelle extends from…
A gaming social platform for In-home senior rehabilitative care
The general goal of this project is to allow users to play interactive games with controllers while exercising at the same time. Xinda Ma https://www.youtube.com/watch?v=TbOipwpbAq4 Description To assist older adults with disabilities in recovering physical, psychological, and social skills in order to maintain a more…
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