{"id":4240,"date":"2021-05-13T16:16:57","date_gmt":"2021-05-13T20:16:57","guid":{"rendered":"https:\/\/itp.nyu.edu\/ima\/?p=4240"},"modified":"2021-05-13T16:16:57","modified_gmt":"2021-05-13T20:16:57","slug":"a-gaming-social-platform-for-in-home-senior-rehabilitative-care","status":"publish","type":"post","link":"https:\/\/itp.nyu.edu\/ima\/a-gaming-social-platform-for-in-home-senior-rehabilitative-care\/","title":{"rendered":"A gaming social platform for In-home senior rehabilitative care &#8211; Xinda Ma"},"content":{"rendered":"<div style=\"width: 40%; padding: 0px 10px 10px 0px; float: left;\">The general goal of this project is to allow users to play interactive games with controllers while exercising at the same time.<\/div>\n<div style=\"width: 40%; padding: 0px 10px 10px 0px; float: right;\">Keywords: Education, Product Design<br \/>\n<a href=\"https:\/\/itp.nyu.edu\/projects_documents\/1620793177_capstone_paper_xm572.pdf\">View Capstone Paper<\/a><br \/>\n<a href=\"https:\/\/vimeo.com\/559774811\">View Project Presentation<\/a><\/div>\n<div style=\"clear: both;\"><\/div>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/itp.nyu.edu\/ima\/wp-content\/uploads\/2021\/05\/1620792946_ScreenShot2021-05-12at12.14.16PM-1024x578.png\" alt=\"\" width=\"1024\" height=\"578\" class=\"alignnone size-large wp-image-4241\" \/><\/p>\n<p>To assist older adults with disabilities in recovering physical, psychological, and social skills in order to maintain a more independent life, the project designs a socializing rehab game that takes into account both affordability and gaming experience. The platform allows multiple seniors to play MahJong, a tiled-based game originated from Qing Dynasty, with wearable devices serving a particular rehabilitating purpose: hand joint exercise. The game consists of two players where they could play tiles with controllers while exercising at the same time.<\/p>\n\n<p><iframe loading=\"lazy\" src=\"https:\/\/player.vimeo.com\/video\/559774811\" width=\"640\" height=\"564\" frameborder=\"0\" allow=\"autoplay; fullscreen\" allowfullscreen><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The general goal of this project is to allow users to play interactive games with controllers while exercising at the same time. Keywords: Education, Product Design View Capstone Paper View Project Presentation To assist older adults with disabilities in recovering physical, psychological, and social skills in order to maintain a more independent life, the project [&hellip;]<\/p>\n","protected":false},"author":14,"featured_media":4925,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[98,120,17,121,122],"tags":[],"_links":{"self":[{"href":"https:\/\/itp.nyu.edu\/ima\/wp-json\/wp\/v2\/posts\/4240"}],"collection":[{"href":"https:\/\/itp.nyu.edu\/ima\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itp.nyu.edu\/ima\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itp.nyu.edu\/ima\/wp-json\/wp\/v2\/users\/14"}],"replies":[{"embeddable":true,"href":"https:\/\/itp.nyu.edu\/ima\/wp-json\/wp\/v2\/comments?post=4240"}],"version-history":[{"count":1,"href":"https:\/\/itp.nyu.edu\/ima\/wp-json\/wp\/v2\/posts\/4240\/revisions"}],"predecessor-version":[{"id":4910,"href":"https:\/\/itp.nyu.edu\/ima\/wp-json\/wp\/v2\/posts\/4240\/revisions\/4910"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/itp.nyu.edu\/ima\/wp-json\/wp\/v2\/media\/4925"}],"wp:attachment":[{"href":"https:\/\/itp.nyu.edu\/ima\/wp-json\/wp\/v2\/media?parent=4240"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itp.nyu.edu\/ima\/wp-json\/wp\/v2\/categories?post=4240"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itp.nyu.edu\/ima\/wp-json\/wp\/v2\/tags?post=4240"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}