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Anney Norton

Topic 2: Final Reflection

  • What did you learn?
I learned a lot about emojis and how they are used. I would have liked to have even more time to dive into that since there are so many context specific emoji usages and emoji subcultures. There are also a lot of interesting trends with emojis like how different generational groups gravitate towards different emojis. I also learned a lot about CSS in order to make my dice site.
  • What feedback did you receive? Any reflections on critique itself?
I received a lot of positive feedback about the UI/UX design of my project. People also seemed to be engaged with it in the chat, which was nice to see. I also received some feedback that perhaps the dice might not have been conceptually as strong as the dictionary. One interesting feedback was to integrate the two somehow and maybe add emoji experience sinto the dictionary project. I also thought it was interested that Sarah noted that I was making more of an archive than a dictionary and perhaps that metaphor would have worked better.
I think the overall critique process was a bit short. I would have liked to hear more feedback from the class to see if they enjoyed the concept/would actually use the site. Since the dice project was figured out last minute, I didn’t have a chance to get user testing done, so it would have been nice to get some of that from the critique.
  • What might you do differently in terms of process or content?
I think I would have spent a little less time on research and more on ideation. I think at times I got too caught up in the research aspect and didn’t give myself enough time to play with the idea. I also think I would have narrowed down my specific point of view earlier, so that I could have more time to flesh out the idea.
  • What was inspiring? What parts?
It was inspiring that I was able to come with a fun online site in just one day! I never thought I would be able to do that, so it was really nice to hear that the UI was fun and effective. Getting the die to roll properly was very challenging and I needed to do a lot of digging online to get it working in a way that felt right for the project.
  • Revisit the assignment prompts: how did your project relate to the original prompts, in terms of critical lens, audience, tone, etc…
My critical lens was the way in which individuals and groups interact with emojis. Do they have different interpretations? Do they use them differently? Is emoji use context specific?
The primary audience for the dictionary was anyone who uses emojis with a focus on those who use them heavily for texting and social media. For the dice, it’s more geared towards an audience of people with decision paralysis. It helps to reveal their true feelings about a particular question through their interpretation of their results.
The tone for both was supposed to be light, playful, and fun.
  • How did you balance research and experimentation? Which is easier for you? How can you focus more on the areas that you shy away from?
The work/research/experimentation balance was really tricky for me for this project. I had a lot of outside of class work that got in the way. I would definitely say the research aspect was easier than designing and experimenting with the dictionary and the dice. The dice was by far the hardest since there was a time pressure and my coding skills are not the best. I think I can focus more on the experimentation by adding a sense of play to my process. I think that would help relieve stress and make the experimentation process more fun and engaging.

Topic 2 Final

I saw some other final projects using just links to other areas where the project files etc are held, so I’ll do that too! Here are my links:

 

My Presentation Slides

Link: https://drive.google.com/file/d/1kEhUaORznkhkdYRz2qdprpGUhd1sB-2R/view (this is held on Google Drive since my presentation was done locally on my computer. Please let me know if there are any access issues)

 

Daily Practice and Prototypes

Daily Practice link: Daily Practice Post (7 Total)

Prototypes link: Prototypes (3 Total)

 

Systems Map, Research, and Interviews

Systems Map and Research Link: Final Project Topic

Interviews Link: Topic 2: Interviews

 

Iterations and Project Development

Link: Topic 2 Development (Update)

 

Matrices and Initial Prototype

Link: Design Matrices/Project Prototype

 

User Tests

Link: Topic 2: User Tests

 

Final Project (Website Link)

Link: http://ask-an-emoji.glitch.me/

This is the link for the current, final version. I hope you all will continue to play with it and have fun asking it questions! There’s also a fun bonus project link for an earlier iteration of an Emoji Kitchen device. You can play with that here: https://blend-an-emoji.glitch.me/

 

Bibliography

Link: Topic 2 Bibliography

Topic 2 Bibliography

Abdullahi, Thoraya. “What Do Emojis Mean? How Millennials and Gen-Z Use Them Very Differently.” The National, https://www.thenationalnews.com/arts/what-do-emojis-mean-how-millennials-and-gen-z-use-them-very-differently-1.1183746.

Aggarwal, Mayank. “Twitter Launches Emoji to Unite Protests across Myanmar, Thailand and Hong Kong.” The Independent, Independent Digital News and Media, 8 Apr. 2021, https://www.independent.co.uk/asia/southeast-asia/milk-tea-alliance-emoji-twitter-b1828336.html.

Bai, Qiyu, et al. “A Systematic Review of Emoji: Current Research and Future Perspectives.” Frontiers, Frontiers, 1 Jan. 1AD, https://www.frontiersin.org/articles/10.3389/fpsyg.2019.02221/full.

Edwards, Vanessa Van. “45 Emojis You Should Know and Their (Hidden) Meanings.” Science of People, 27 June 2022, https://www.scienceofpeople.com/emojis/.

Gallagher, Sophie. “How Aubergines and Crying Faces Connected Us All Online.” The Independent, Independent Digital News and Media, 22 July 2021, https://www.independent.co.uk/life-style/world-emoji-day-2021-history-b1885788.html.

Hutchison, Taylor. “Only 31 New Emojis Will Be Introduced This Year as Approvals Slow to a Trickle.” NPR, NPR, 27 July 2022, https://www.npr.org/2022/07/27/1113516296/new-emoji-approved-heart-shook-face-animals.

Lowell, Alizah K. “Why Do We Use Emojis?” Psychology Today, Sussex Publishers, https://www.psychologytoday.com/us/blog/contemporary-psychoanalysis-in-action/201605/why-do-we-use-emojis.

O’Gieblyn, Meghan. “Am I Wrong to Judge People for Talking to Me in Emoji?” Wired, Conde Nast, 9 Sept. 2022, https://www.wired.com/story/am-i-wrong-to-judge-talking-in-emoji/.

Rogers, Reece. “How to Officially Submit Your Emoji Idea.” Wired, Conde Nast, 26 Apr. 2022, https://www.wired.com/story/how-to-submit-emoji-idea/.

😃 Smileys & People.” 😃 Smileys & People Emoji Meanings, https://emojipedia.org/people/.

Topic 2: User Tests

I tested with two friends (the same ones I interviewed). There feedback was great, but since I had to switch from the dictionary to the dice it was ultimately not as useful.

This was my first iteration of the dictionary:

They both agreed that it was not intuitive. One said that the interface was overwhelming since there were so many emoji symbols. They are weren’t sure what the purpose of the site was.

This was my second iteration of the dictionary:

One said that it looked a bit boring, and they wouldn’t use it. The other said that it should be and feel more than just a directory. They suggested making it more urban dictionary-esque and allowing people to add their own emoji definitions since it would help to see not only the intended definition but also the way people actually use it.

Topic 2: Interviews

For my interviews, I talked to two of my friends who are active texters, social media users, and emoji users. One is Natalie. She’s in her late twenties and is a talent manager for TikTok stars. The other is Victoria. She’s in her mid twenties and operates her own small business.

Q1: How frequently do you use emojis?
V: I use a lot of emojis, mostly just with friends though.
N: For me it really depends on who I’m talking to. Like if there’s a serious conversation, I’m not using them. But if it’s informal or just messing around in group chats I use them pretty often not a ton. And I I use different emojis with different friends. I use a lot of gifs too though.

Q2: Do you use emojis in text differently than in social media?
V: Yes! I use emojis so much more on social.
N: Same. I think social media is definitely the emoji hub. Like comments are all emojis and captions are all emojis. I know a lot of my talent take a long time trying to pick the right emoji for their posts.

Q3: Do you feel like everyone thinks emojis mean the same thing?
V: Yes and no. I feel like the context really matters. Like crying laughing could be super mean or like I’m dying laughing that was so funny.
N: Half the time I’m not sure what the emoji I’m using even means. Like the one with the hands I thought was like spreading happiness but it’s actually a hug? I think? I still don’t know.

Q4: Did you know a lot of emojis have hidden/alternative meanings?
V: Basically every emoji has some sex/drug secondary meaning, and I don’t even know all of them. One time I was posting something on TikTok and a friend texted me to be like why did you use the corn emoji? You know that means porn right? You tagged your post as TikTok porn? And I was mortified.
N: Yeah I feel like I know a few. A lot of times though I just hear about them from someone else who’s like did you know that emoji also means this? I honestly don’t know where people come up with this stuff.

Q5: Are you ever worried you’re using an emoji wrong or someone will take it the wrong way?
V: Yes! I feel like I can’t use the eggplant emoji for anything other than a dick or people will just assume that anyway. Can you imagine if I texted someone that I’m going out to buy some eggplant emoji? They will all think I’m talking about buying sex or something.
N: Someone told me that No one uses the thumbs up emoji anymore and if you use it you’re considered old, so I stay away from that one now.

Design Matrices/Project Prototype

Here’s a link to my prototype for the emoji mixer to create new emojis. It’s using another coding project (referenced in the code) and Google’s Emoji Kitchen. It’s for a sample interaction for the emoji dictionary to create experiences around emojis since I don’t think I’ll be able to get a whole home page up and running.

Link: https://splendid-ruddy-weaver.glitch.me/

 

Also, here are some matrices to map my project:

 

Topic 2 Development (Update)

I shifted the focus of my project to be a one stop shop emoji dictionary that could serve as a place for people to make/share emojis, see existing emojis and their meanings, and join emoji communities or friend groups where they can find like-minded emoji-ers.

Iterations of my project (so far for the landing page of the emoji dictionary):

 

New ideas that came up from user testing/feedback:

-Make an emoji combiner/masher to help people create new emojis and build out the emoji dictionary

-Make a text to emoji or emoji to text converter (kind of like google translate for emojis)

Publics/Counterpublics (Gossip Girl)

Gossip Girl (not the remake)

Who created it: Josh Schwartz and Stephanie Savage (and by extension: Cecily von Ziegesar who wrote the book the show is based on)

 

For whom: The viewer audience of the CW, which at the time aimed to appeal to a public comprised primarily of individuals aged 18 to 34 who identify as female, also to people interested in the idea of New York “High Society”

 

With what materials and metaphors: TV, for metaphors maybe a race

 

What impact: The show had a big impact of fashion and culture as a whole. There are a lot of memorable lines that survived to be part of pop culture.

 

On whom: Mostly on younger people (teens to mid twenties)

 

How: It became a very popular show with a lot of media coverage. It also spawned sub communities through message boards and social media.

 

I think they identified a public interested in the lives of the wealthy in NYC. People wanted to know the gossip and be “in” the social circles described in the show. I don’t think there’s really a counterpublic at play.

Prototypes (3 Total)

 

 

Emoji mood ring (changes the emoji based on someone’s mood):

 

 

Emoji masher (insert two emojis and get one emoji out):

IAE Response

Idea:

Humans should communicate with pictures and not words.

Arrangement:

The way the pictures follow each other creates a meaningful sentence.

Effect:

A thought is communicated

Change:

Rearrange the image; change the message