Topic 2 Janky Prototypes
Three Janky Prototypes.
Watch my Powtoon: Who are you?
The video I made to open my project
The physical book I made to support my project
The picture I draw for this project, however, I didn’t use for the final I used all real human being pictured to deliver my theme.
Topic 2 Janky Prototypes
- 30-day Diary
- A pair of glasses
- A mask
Topic 2 Janky Prototypes
Start a 501 Non-profit organization.
1. Toy Drive with Swastika sign
2.Having World Leader embracing the swastika sign
3. Running Campaign of fighting against hate with the swastika sign
Janky Prototype – week9
Documentation link: https://guttural-nyala-05f.notion.site/Janky-Prototype-Week9-a36594d237144d2c93dc120bec02088c
Three prototypes are:
1/ “QR code for Halloween ”
2/ “Air-Jail”
3/ “More than just mask”
Topic 2 – Janky Prototypes
Having some difficulty visualizing the scansion in a non-digital way.
Janky Prototype
- rhythmic beauty evaluator
- reading the poetry with a microphone, the vibrations will deliver through the string and control the pen to draw a line on a row of paper
- the smoothness of the line display and evaluates the rhythmic beauty of the poetry.
- poetry printer
- Insert a poetry style, choose a relater topic, the printer will generate a poetry for you
- “poet set”
- “put on the poet suit and equipe all the parts, you will be treated as a poet”
- A folding fan, a wine gourd, a mandarin(officals’ hat), a jade pendant, and a fake beard
Topic 2 Janky Prototypes
Prototype-1: Mp3 Wallpaper
Song: Stan by Eminem, Dido
Prompt: Eminem, Dido, Stan
Prototype-2: 3D model tile texture
Prompt: dragon, tiger, china, traditional,–tile
Prototype-3: Artwork
Topic 2 – Janky Prototypes
- Prototype 1:
This is the note I wrote in class. MP3 player was the one I chose. In the sketch I made in class, I used the MP3 player as the instructor for the game. The game was suppose to be like monopoly or snakes and ladder, two or more players take turns to move on the map. Now instead of rolling a dice to determent the movements, the MP3 player will tell the speakers how to move and what to do. This simulates the process of facilitated activity, in which the game was fully controlled by the facilitator.
- Prototype 2:
This is a board game I designed based on the rules of chess. I use numbered pieces from another board game to be the pieces in this “number chess” game. Different numbers have different abilities and ways to move. Unlike chess, the pieces are placed randomly on the board. There are no set rules for this chess, game, players have to come up with their own rules to play this game. This game simulates a learning situation without or lack of facilitation. Students have to self-regulate and learn things within the student learning group.
- Prototype 3:
This is a small choosing book I made. Base on the answers to the questions, you can get different results. This prototype aims to simulate how computer programs make decisions. Different from human, which can generate countless questions and answers, a computer can only response to certain preprogrammed answers. This shows the limitation of not having a human teacher in the class.
Topic 2: Janky Prototype (Concept 1 – The History Maker)
Topic: Editing Memory to History
Concept 1: “The History Maker”Picking up from my Daily Practice notes, I further refined the idea of my Dr. Suess-inspired input/output machine
Sketch:
Janky Prototype: Video of the finished prototype (Will need to be signed into NYU address to access)
Process/Photos:
Janky Prototypes
Sketch From Class:
Topic: Sunscreen
Tech: Live streaming
Prototype 1: Live-streaming sunscreen efficacy