This week, I manage to control the color and shape of the bubble.

The color of the bubbles is based on the position of the right hand of the user. The screen is split in 3, one for each channel (R,G,B) and over time increase from 0 to 255, if the hand overlap 2 channels will reset to 0. The timer that allow that is controlled by a variable  that I can tweak when I will do user testings.

The shape of the bubble is a sphere until one of the color value reach 255. When the threshold is reached, the bubble take a rectangular shape. If the person move her hand in one of the 2 others area of the screen, the color and the shape of the bubble will be back to normal.

This work fine but I need a lot of user testing to tweak the different variables (reset, speed of the color change,..) to make it easy to understand and playful for people.

Right now, I’m really need to do user testing with people as I have questions I need to answer beside the  tuning of the variable of the current project. Those questions are:

  • Do I need to add a User Interface to show the status of the filter bubble (e.g. healthy bubble, biased informations, warning..)?
  • Does the screen is too messy? Should I reduce the number of particules? reduce their size? shift the small thumbnails for plain colors?

 

I lost quite a lot of time due to health issues but hopefully I will manage to catch up and have my project back on track before the start of the summer semester.