Summer – Week 2 – Sculpture progress, explanation page and user-testing
Progress on sculpture As a small supplement to the web aspect of my experience, I am also spending some time this month using the Grasshopper skills I developed during my 50 Days of Making to create a small digitally fabricated sculpture that uses the same…
Summer – Week 1 – Making a plan for the month
I have about a month to wrap up my thesis project and present. To help make sure I am using the time wisely, I took stock of where I am and where I’d like to be. Goal 1: Connect to myself – Develop as an…
ITP/IMA/Low Res Spring Show 2021
During the break between semesters, I was able to share my current project at the ITP/IMA/Low Res Spring Show 2021 The sharing portion of the show took place in SpatialChat. I set up my presentation area so that I was sharing my screen as I…
Week 12 – Interface refinement and presentation feedback
Switching to a dat.gui and recording an intro Based on the user testing that I had done, I opted to simplify my interface design for the moment by using a dat.gui interface for all of the controls that could live off to the right side…
Week 11 – User testing
This week I was able to do several rounds of testing with my current prototype and got some useful feedback and ideas about next steps to take refining the design. On Wednesday I met with a group of students in the feedback collective and I…
Week 10 – Prototype progress and two interviews
Prototype development Link to the current version of prototype: https://editor.p5js.org/adamcolestock/full/GP9c3xH0a I made some nice progress working on my p5 prototype for user testing in the upcoming Feedback Collective and in the next class session. Some key design developments that went into this prototype: Making the…
Week 9 – Reflection on feedback, MVP specs and updated benchmarks
This week I was lucky enough to share my project idea and a very simple prototype with 3 different people during our class session. I focused mainly on showing my rough prototype and describing my more recently developed general framework for the experience. They…
Week 8 – Initial prototype, testing and identifying major threads
It was as if I was showing animal skeletons or dinosaur bones and asking the audience to imagine what it was like when these creatures were walking the earth. Now I am trying to create systems that reveal themselves as processes before the audience. Metaphorically,…
Week 6 – Researching UI and UX design considerations for generative art
This week I did a little bit of background research on generative art and the philosophy of art to try to provide some language and conceptual tools for talking about the user journey. On the one hand, aesthetics is sometimes used as a catch all…
Kat Sullivan
Adam Colestock
Helen (Chenuan) Wu
Christina Lan
Dorian Janezic
George Faya
Julia Myers
Kelsie Smith
Michael Morran
Po-Wen Shih
Liu Siyan
Fisher Yu
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Craig Protzel
Christopher Wray
Haoqi Xia
Hayden Carey
Katherine Nicoleta Helén
Maria Maciak
Parisa Shemshaki
Sakar Pudasaini
Skyler Pierce
Steven Doughty
Yiqi Wang
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Andrew Lazarow
Benoit Belsot
Enrique García Alcalá
Hongyi Zhang
Jay Mollica
Li Shu
Teddy (Jian) Guo
Monika Lin
Wenye Xie
Yiru Lu