Author: Juju Myers

Thesis journal update

My thesis is currently a working prototype, but there’s much more for me to explore and change and I’m working on setting realistic goals. The show really highlighted to me what was interesting and enjoyable for people and I want to focus more on the…

Thesis Feedback Blog Post

The feedback session was incredibly helpful, especially in terms of narrative structure, transitions and flow of the experience and inspirational projects and artists. Aiden Nelson and Greg Dorsainville were particularly helpful with some technical questions about project development and deployment in VR and problem solving…

Production Timeline

April Continue human-computer interaction and technical research, with a heavier focus on the content. Research technical possibilities with A-Frame, VR design and development and editing 360 content in Photoshop and After Effects in conjunction, with the message in mind instead of the final design.  …

Thesis Proposal Draft 1

The Question I want to explore the history and visual qualities of interfaces through AI generated media trained on databases of specific human-computer interactions. Through this exploration, the main question I’m asking is what is AI’s perception of our development and visual qualities of interfaces?…

Thesis Journal 3

This week I delved into academic research on Web VR art and interfaces, as well as some more technical experiments to figure out my project’s workflow. I started building a defunct interface dataset for training GAN using Runway, saving images from around the web, but…

Thesis journal week 2

This week I started some preliminary experiments into my favorite idea, did a bit of research into artists working with similar materials and also made a little Cornell Box. Ultimately, between my two ideas, I chose to focus on the AI VR exploration, and I…

Thesis journal 1

This week I focused on refining my interests and approaches into actionable ideas. I started with several topics such as Neural Aesthetic, interface design and metaphysical space and connected them to tools that represented these topics. I chose to focus on two potential designs instead…