Thesis Journal vol.17 wk11.5 – Feedback collective, more feedback and takeaways and future timeline
this journal focus on my experiment #1
From Adam, Michael, Yiru, Maria, Chris, Enrique and Guest Thomas Impiglia
- want to play it, getting a sense of call and response, much human experience
- face abstraction is like a separation and reflection
- think of what could be added to the voice, ambient sound? play with my enhanced voice
- still the instruction is not clear how to operate and how to experience it
- it’ now mixing voices from zoom and became very playful
- the call and response is shifting?
- The Lime Works – under hearing and over hearing
- spatial idea about we hear about sound
- Maybe it can be more play with ambient directions
- spatializing sound would add another dimension to it
- want to have more choice to manipulate the layering
- taking ownership of your voice – passive or active
- public space/ gallery/ web experience
- text as another element
- speech pattern as mantra and text can reenforce that
- text could response to words directly
- play and adjust the transcription of spoken words
- mixed of other people’s voice over the volumized avatar face
- want the work to make choice for me
- it’ lovely to be shown my voice could be that one wouldn’t understand
- tones and over tones that is not capturing by the micro phone
- in depth analysis or voice and translate to visual and sound
- interaction before user start to play with their voice? to understand and evaluate the gap and expectation of their voice
- less or more control, how commanding is the tool
- trigger audience to say, or hear one’s own voice and allow to say something,
- playful volumized effect is appreciated
My takeaway:
Michael:
while others have said that they are interested in having more choice, I actually want to be shown more. What is lovely is realizing something about my voice that I wouldn’t have been able to hear or understand on my own. I love the abstraction and seeing my voice translated into the image of these dots coming out of my face. I wonder if there is more sound analysis you can do to make the visual response more personalized for each user? Is there a way to analyze the composition of each person’s voice with a better microphone to make more interesting visuals?
My takeaway:
My takeaway: I agree the instruction is very much needed in my work. Indeed, the characters resonance of speaker, room spatial quality is not I am going forward but I enjoy it a lot, too. This p5 currently lives in a web experience with audio. The sketch helped me to get quite a lot of feedbacks from fellow students which broadens my knowledge.
Ruta:
Fututre timeline planning yet to come
5/6
5/17
Po-Wen Shih
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