TIMELINE etc….
Ah, back to the thesis journal….my space for existential struggle!
Hyperbole aside, selecting, articulating, and clarifying my thesis idea continues to challenge me. I’m thankful for the opportunity to witness the ways my mind resists certain creative structures and commitments, while others feel grounding and supportive.
Using interactive technology to enter into a mosaic-like universe of multiple co-existing truths, users will experience the complex poetry of their own subjective perception as compass, map, mirror and mirage, discovering again and again that reality is as much about choice as it is about fact – expressed by the concatenation of action, inaction, projection, and reflection.
I want the user to have a way experience their own decision architecture as something akin to looking through a camera frame, choosing a point of focus, choosing which details to highlight, what to blur into the background and what to altogether exclude.
I’m still fighting with myself on how to do this, what I want this to look like.
So it goes.
Production Timeline DRAFT:
April 1st Midterm:
Have clarification on all outstanding questions from proposal.
Create meaning survey draft 1, test with 3 people, begin revising for full IMA community.
Prototype “sketch” in Twine – a first stab at what the interactive journey might look and feel like (text only)
April 8th Quick and Dirty
Complete and share a full first user journey prototype in twine – (include images and audio).
Have finalized “meaning survey” out for distribution”
Decide on possible next steps – i.e. move to Unity, etc
April 8th – April 22
Gather “meaning survey data” and incorporate into Twine
User testing and feedback of Twine with revisions as appropriate.
Begin building immersive version in Unity?
Start to create the dramatized “meta story” version of “the journey into infinite realities is here and now” – something like that – a performance/presentation element that guides participants through a process of internal noticing as a gateway or doorway to shift how they relate with the external environment, opening up new interpersonal possibilities.
April 22- May 6
Iterate, refine, rehearse – present for feedback.
Build and develop interface
May 6 – 31
Perform series of “journey sessions” live or on zoom
incorporate discoveries into interface
Test, share, iterate.
June-July
Build and refine final version for final presentation.
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