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- What do you need to change or develop to encourage your ideal interaction?
- I need to design more UI elements with emotions and feeling to lead players. If I want to show them annoyance, I can start by simple interact with bad designs.
- What additional research would help advance your project?
- How to combine the aesthetic with the inconvenience
- Do you need to update your production timeline?
- I changed my plan of using Unity as the form to using Figma, if I want to just design the User interfaces.
- What additional user testing do you have to do?
- I have to get feedback from more professional game UI designers and also from non-players, non-professionals .
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Allison Parrish
Alexis Sanders
Alice Tang
Beth Fileti
Brian Ho
Cameron Surh
Jack (Hongsuk) Chun
Judy Lieff
M Dougherty
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Vince Picone
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Ke (Marco) Ma
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