• What do you need to change or develop to encourage your ideal interaction?
    • I need to design more UI elements with emotions and feeling to lead players. If I want to show them annoyance, I can start by simple interact with bad designs.
  • What additional research would help advance your project?
    • How to combine the aesthetic with the inconvenience
  • Do you need to update your production timeline?
    • I changed my plan of using Unity as the form to using Figma, if I want to just design the User interfaces.
  • What additional user testing do you have to do?
    • I have to get feedback from more professional game UI designers and also from non-players, non-professionals .