{"id":13745,"date":"2013-05-14T13:59:18","date_gmt":"2013-05-14T17:59:18","guid":{"rendered":"https:\/\/itp.nyu.edu\/opportunities\/?p=13745"},"modified":"2013-05-14T13:59:18","modified_gmt":"2013-05-14T17:59:18","slug":"call-solid-interfaces-urban-games-digital-games-in-the-public-space","status":"publish","type":"post","link":"https:\/\/itp.nyu.edu\/opportunities\/2013\/05\/14\/call-solid-interfaces-urban-games-digital-games-in-the-public-space\/","title":{"rendered":"[CALL] Solid Interfaces &#038; Urban Games: Digital Games in the Public Space"},"content":{"rendered":"<p><big><b><span style=\"font-family: Helvetica, Arial, sans-serif;\">Solid Interfaces &amp; Urban Games: Digital Games in the Public Space. Call for Projects<\/span><\/b><\/big><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\">Open Call for project proposals to be developed during a production workshop for the creation of video games related to public space and the city as an interface (July 1-7, 2013) in Medialab-Prado (Madrid, Spain).<\/span><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\">During seven days of intensive work, ideas will be tested and prototypes developed by working with partners and technical assistants.<\/span><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\">Deadline:\u00a0May 31, 2013.<br \/>\n<\/span><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\">More information and submissions:\u00a0<a href=\"http:\/\/medialab-prado.es\/article\/convocatoria_interfaces_solidas\" target=\"_blank\">http:\/\/medialab-prado.es\/<wbr \/>article\/convocatoria_<wbr \/>interfaces_solidas<\/a><br \/>\n<\/span><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\"><br \/>\n<span style=\"text-decoration: underline;\">Framework<\/span><\/span><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\">In recent years, the video game experience has outgrown TV screens, game consoles and laptops, becoming increasingly ubiquitous. The availability of mobile devices, tablets, sensors, geolocation services, augmented realities and media facades has allowed the development of new game ideas experimentally and as a prototype. At the forefront of these game forms, which take place in some cases without the screen as an interface, is the interaction with other users and with the environment.<\/span><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\">Moreover, commercial controllers like Wiimote or Kinect have popularized the idea of the game away from the traditional game controller, transforming the game into a complete physical experience.<\/span><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\">This workshop proposes to think about games in the public space as an opportunity to generate other uses of the city and connections among its citizens.<\/span><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\">\u00a0<\/span><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-family: Helvetica, Arial, sans-serif;\">Lines of Work<\/span><\/span><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\">The selection will consider ideas and projects that are already taking place and address one of the following elements:<br \/>\n<\/span><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\">\u00b7 The use of urban furniture as an interface for the game<br \/>\n\u00b7 Media Fa\u00e7ade<br \/>\n\u00b7 Non-random Games<br \/>\n\u00b7 Interaction with the space<br \/>\n\u00b7 Place specific<br \/>\n\u00b7 Networked City<br \/>\n<\/span><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\">\u00a0<\/span><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-family: Helvetica, Arial, sans-serif;\">Methodology<\/span><\/span><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\">A maximum of 4 projects will be selected and developed collaboratively in this intensive workshop with the support of tutors, technical assistants and partners.<\/span><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\">Once projects are selected, there will be an open call for collaborators, who will be fairly selected by the organization and the project promoters.<\/span><\/p>\n<p><span style=\"font-family: Helvetica, Arial, sans-serif;\">Open Call for collaborators.\u00a0June 6 &#8211; 30, 2013<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Solid Interfaces &amp; Urban Games: Digital Games in the Public Space. Call for Projects Open Call for project proposals to be developed during a production&#8230;<\/p>\n","protected":false},"author":122,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-13745","post","type-post","status-publish","format-standard","hentry","category-call","entry"],"_links":{"self":[{"href":"https:\/\/itp.nyu.edu\/opportunities\/wp-json\/wp\/v2\/posts\/13745","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/itp.nyu.edu\/opportunities\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itp.nyu.edu\/opportunities\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itp.nyu.edu\/opportunities\/wp-json\/wp\/v2\/users\/122"}],"replies":[{"embeddable":true,"href":"https:\/\/itp.nyu.edu\/opportunities\/wp-json\/wp\/v2\/comments?post=13745"}],"version-history":[{"count":0,"href":"https:\/\/itp.nyu.edu\/opportunities\/wp-json\/wp\/v2\/posts\/13745\/revisions"}],"wp:attachment":[{"href":"https:\/\/itp.nyu.edu\/opportunities\/wp-json\/wp\/v2\/media?parent=13745"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itp.nyu.edu\/opportunities\/wp-json\/wp\/v2\/categories?post=13745"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itp.nyu.edu\/opportunities\/wp-json\/wp\/v2\/tags?post=13745"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}