Scott Varland

Melting Gaze

A face cast in ice and mounted on a motorized armature. Camera tracking turns the scupture to meet your gaze as it melts away.

This represents work done for two classes: Mechanisms and
Computational Cameras.

The project has three major parts:
- Casting a face in ice. I am experimenting with two different techniques. The first is using either Alginate or FlexWax to create a life cast of my face. I’d then use the negative cast to create a positive cast in plaster and then finally another negative in the form of a rubber mold that can be frozen. The second approach (if casting fails) will be to carve the face out of clay or another sculpting material.
- Building the robotic armature: This is a metal frame with a protruding arm that pivots in two directions, up/down and right/left. The mechanism is comprised of two linkages coupled to two servo motors.
- Computer Vision: I’m working on code that will look for spectators, find their eyes and move the ice face to meet their gaze. If I’m not successful tracking eyes, an alternative will be to look for skin and or movement / differential based tracking.

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