Matthew Fargo
Scott Corrigan

The Inferno

A new 3D underworld where The Seven Deadly Sins meet their fates falling into firey pits of lava as players move the ever-changing terrain using a live camera feed.

http://itp.nyu.edu/~sc1948/3d/status/

In this Virtools environment the camera defines (through texture displacement) the dark terrain of Hell with several "lava pits" opening to reveal bright molten lava. A parade of Animated Sprites, representing The Seven Deadly Sins, walks from one end of this long black corridor of trap doors to the other. The player controls the web camera fixed on a black camera terrain that contains light-colored objects. The light areas in the camera terrain create openings on the 3D terrain that are filled with a sea of molten lava. The user can move the openings to catch as many of the Sins as possible. Each time a Sin sinks below the lava surface, sounds are heard (of sins being cleansed, perhaps) and the player scores a point. This environment would be projected onto a concave sphere, allowing the user to immerse herself in a 180 degree experience. May contain trace amounts of contemporary socio-political commentary. Midieval guilt not included.

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