Archive for April, 2008
A curtain opening from dark to light.
Koranic Fatigue is a one-man show depicting various people connected to the Islamic diaspora. The purpose of the piece is to show that there is no such thing as pan-Islamism by neither defending or offending the religion. The focus of the project is to engage in every aspect of creating... CONTINUE READING »
Digital drawing tool for people whose physical challenges confine them to wheelchairs.
Everyone has the desire and the right to express themselves. People can draw pictures, play music, sing songs, move their bodies, write compositions or poems to express their feelings and emotions. However, not everyone can use these methods. There are many people who want to express themselves but cannot to... CONTINUE READING »
An installation that invokes the concept of urban memory and provides a visual and aural sensory experience of a specific location in New York through layers of time.
\"You must always know the past, for there is no real Was, there is only Is.\" William Faulkner Personal and collective memory is in constant flux. Is it ever worthwhile to make any attempt to memorialize it? I wish to speak to the transitory nature of human existence... CONTINUE READING »
A telescope that allows it\'s users to view the past.
The concept of this telescope is based primarily on the idea of reconstruction. It is fueled with the ambition of recreating the past and allowing its user to take a journey through time without losing touch with the present. A site-specific creation, the telescope will be capable of... CONTINUE READING »
Animal Ride takes children through an interactive ride inside the ToddlePuff interface (3D tangible interface). The kids get to play games, sing and dance.
Animal Ride is an interactive game that is played within a 3D multi-sensor interface called ToddlePuff. The interface surrounds the player and encourages full body motion. It requires spatial orientation, coordination and speed. It uses one screen and two speakers to create an immersed experience. The interface acts as a... CONTINUE READING »
An experiment in interactive cinema, navigable by cell phone.
A suite of large-scale interactive video works which allow viewers to call in from their cellphones to further the narrative. ... CONTINUE READING »
Design intervention for traders and micro-businesses to help them revolutionise business practices.
Today technology-based solutions need to address not only the problems on hand, but also devise solutions taking into consideration social, cultural, economical, and technologically factors that need to be conducive for the environment in which they are to be deployed. Mobile phones, like other ICTs, are not merely tools used... CONTINUE READING »
Tangible grey zone between virtuality and reality
The project aims at bridging virtual and physical world and reiterates what was ignored in virtual relationship. The project combines two parts: an installation and a website. The installation is the core of the project which provides the vivid experience of interaction between virtuality and reality. And website part represents... CONTINUE READING »
Sculptural, wooden instruments built to perform feedback from individual speakers using both human hands and a computer.
Speaker Synths are wooden instruments I\'ve built to play feedback from individual speakers using both human hands and a computer. My performances with these instruments mix together speaker feedback and my own singing voice to produce a dense pallet of tones, melodies and rhythms that create a musical experience. CONTINUE READING »
Thirty days, Thirty nights, Thirty dreams or maybe Thirty realities
Thirty Stories is a spoken word art piece presented in the form of a website. It is the story of a woman named Maya\'s life over the course of thirty days. Her life is not a conventional one and her days and nights question the distinction between reality, dreams, time,... CONTINUE READING »
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