Notice: add_custom_image_header is deprecated since version 3.4.0! Use add_theme_support( 'custom-header', $args ) instead. in /var/www/html/shows/wp-includes/functions.php on line 4329 ITP Spring Show 2008 » Animal Ride
-->

Animal Ride

Ilan Schifter

Animal Ride takes children through an interactive ride inside the ToddlePuff interface (3D tangible interface). The kids get to play games, sing and dance.

Classes Thesis

Animal Ride is an interactive game that is played within a 3D multi-sensor interface called ToddlePuff. The interface surrounds the player and encourages full body motion. It requires spatial orientation, coordination and speed. It uses one screen and two speakers to create an immersed experience.
The interface acts as a "train". The screen is the "side window" to the outside view. The train moves between stations. At each stop there is an animal that the child can interact with. There are 3 games that suite different age ranges:

"Wholly" (age 2-3):
The game starts with a cow song. After a short introduction, the child is encouraged to hit the buttons that surround him to move the cow on the screen. The cow leaves footstep marks on the grass, letting the child draw an image.

"Pengu" (age 3 and up):
The game starts with a penguin song. After a short introduction, the child is encouraged to hit the buttons that surround her to help the penguin catch the fish. This can be achieved by hitting the appropriate button at a certain time. The game develops coordination and offers different speed levels.

3Dance (age 5 and up):
This is a dancing game. The child learns a sequence of moves that involve touching different buttons inside the 3D interface. Then he is asked to repeat the movements to the sound of a song.