Michelle Hessel – ITP Spring Show 2016 /shows/spring2016/ Wed, 24 Aug 2016 16:38:39 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.5 Kanye's Quest /shows/spring2016/kanyes-quest/ Tue, 10 May 2016 21:28:12 +0000 https://itp.nyu.edu/shows/spring2016/kanyes-quest/ Continue reading "Kanye's Quest"

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Joakim G Quach, Kathleen S Temrowski, Michelle Hessel

Kanye West: A Quest is an interactive storytelling experiment merging music, interaction and popular culture. The game was built using Unity 2D and the matching game controller was built using Arduino Leonardo.

http://www.techaboom.com/kanyes-quest-visuals/

Description

Kanye West: A Quest is an interactive storytelling experiment merging music, interaction and popular culture. The game was built using Unity 2D and the matching game controller was built using Arduino Leonardo. It is a side-scrolling Super Mario allusion to Kanye's Quest to become the best artist of all time, built out with a full arcade cabinet.

Classes

Digital Fabrication for Arcade Cabinet Design

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Food Systems – Interventions & Remediations /shows/spring2016/food-systems-class/ Tue, 10 May 2016 21:27:48 +0000 https://itp.nyu.edu/shows/spring2016/food-systems-class/ Continue reading "Food Systems – Interventions & Remediations"

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Francesca Rodriguez Sawaya, Michelle Hessel, Nikita Huggins

A curated exhibition of projects representing the final work from students in the Spring 2016 section of Food Systems.

Description

A short documentary about food waste in which 2 ITP students try to understand why we waste so much food; A campaign aimed at working with Brooklyn farmers and restaurants to save “ugly” food produce , a soil analysis made with Arduino that talks about the importance of composting. Our goal is to educate people about food, especially about food waste. With these projects, we want to not only create awareness about the topic but also to discuss the possible solutions to it and what we can do on our daily basis. This exhibition should stand next to the project “Trash Talk”, submitted by Dana Abrassart.

Classes

Food Systems: Interventions + Remediations

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c o ( d e ) s i g n /shows/spring2016/programming-design-systems-final-exhibition/ Tue, 10 May 2016 21:26:34 +0000 https://itp.nyu.edu/shows/spring2016/programming-design-systems-final-exhibition/ Continue reading "c o ( d e ) s i g n"

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Ella Dagan , Eve J Weinberg, Phil Guo, Juan José Egúsquiza, Leslie E Ruckman, Lindsey Johnson, Michelle Hessel, Martin Romero, Rebecca (Marks) Leopold, Shir David, Wipawe Sirikolkarn, Yan Zhao

An exhibition of 2D prints and sculpture objects, generated in code. The work represents the efforts of the students in the Spring 2016 section of Programming Design Systems, taught by Rune Madsen.

http://printingcode.runemadsen.com/students-spring-2016/

Description

c o ( d e ) s i g n is a collection of work made in the Programming Design Systems class. The two and three dimensional works represent a variety of applications for building designs purely with code. Each project represents a unique algorithmic approach to computational systems which solve a variety of design problems.

Classes

Programming Design Systems

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