Embody the physical violence depicted in a film.
http://www.bryanhsu.com/embodied-violence-in-film
Violence has been present in films for decades. The audience reactions to these violent depictions in film range from pained empathy to complete desensitization. This interactive piece aims to see if an added interaction of mimicking the violence on screen further enhances the audience's empathy towards these fictional victims. Conversely, does it unleash the hidden desires of an individual to further inflict damage on to others? Or perhaps neither.
Open Source Cinema, Readymades
]]>An immersive adventure of nature enabled by magical paintings.
“Dreamers” is an interactive art installation that dissolves the line between the virtual and dream worlds. Our aim for this project is to allow users to experience unlimited expressions of a virtual fantasy. We combine generative mapping and physical objects to create possibilities for expression and transformation to a virtual world. When users place one or multiple objects of small paintings on the table, digital animations will generate on the frosted acrylic surface as the camera detects them. Each animation will show immersive space that reflects virtual paintings. The paintings are designed based on natural elements found in this city such as grass growing between rocks or inside the cracks of stone. Thus, the elements can dream in the new virtual space. Users and painting objects become the adventurer, dreamers, and floaters in exploring the imaginative place.
Nothing: Creating Illusions, Open Source Cinema, Readymades
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