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YouJeong Paik

Loyalty is an interactive artwork that expresses the human experience by incorporating art with technology.

Loyalty is an interactive artwork that expresses the human experience by incorporating art with technology. This project will express the meaning of Loyalty by depicting the concept of Ultimate Interaction (between the artwork and participant) and Selective Acknowledgment. The theme of this artwork was inspired by the story of the Gentian Flower also known as the "Loyalty" flower. The objectives of this interactive artwork are to show expression through the use of light, sound, and movement and demonstrate the concept of Selective Acknowledgment through the use of wireless technology. In the interaction the participant actively engages with the artwork to express the concept of loyalty. Consequently, the interaction of the participant not only becomes the artwork, but becomes the expression of the artwork itself. The goal of this project and artwork is to demonstrate the evolution of interactive artwork from participant becoming the artwork to the participant becoming the expression of the artwork by their gesture based interaction

1. Affection(2007 ITP Spring Show)
2. Emotion(2007 ITP Winter Show)
3. Cousteau by Terence Arjo (2007 Spring thesis in ITP)(
4. Dune 4.0 by Roosegaarde (

Everyone large or small

The user first interacts with either the “Affection” or “Emotion” flowers that are located at the forefront of the installation. “Affection” flowers react to any user according to his/her distance from the flower. The user’s interaction with these flowers produces various lighting and sound effects in accordance to the user’s distance. In addition, the user can touch the flowers for additional effects of sound and lighting. There are three levels of distance: too close, perfect distance, and too far. If the user is too close or too far, these flowers express specific negative reactions through sound and lightning. If the user is at a perfect distance, the flowers display more vibrant colors and harmonious sounds

“Emotion” flowers are a little more sophisticated than “Affection” flowers because they all simultaneously express different reactions with the same user. These flowers directly correlate with each other by showcasing the emotions of anger, jealously, happiness, and loneliness. These reactions are based on the proximity of the user to the artwork. When the user moves closer to one of the “Emotion” flowers, that flower displays happiness by opening its petals, gradually becoming brighter, and emitting pleasant sound effects. At the same time, the remaining flowers react differently such as repeatedly blinking to show anger, shining more brightly to seek attention, and dimming its light to express sadness.

The third and final implementation is the centerpiece, the “Loyalty” flower, which expresses “one of the most abstract yet important elements of human expression. The uniqueness of this flower does not lie in the fact that it is larger than the other flowers or that it is placed further away from participants. Participants quickly notice the exclusivity of the “Loyalty” flower because it is staged with flowers that are seemingly sophisticated but are able to interact freely with each other and with the participants. “Affection” and “Emotion” flowers that are implemented in this artwork present a theme of free interaction with regard to relationships and behaviors that seek the interest of any and every participant around the artwork. The non-reaction is designed to promote curiosity and questioning. The participant is left to pursue the interaction of the “Loyalty” flower through trial and error and by looking for other clues or curiosities around the artwork display. The idea here is to promote a perception of differentiation and a relevant drive to pursue interaction with the main flower that is not responding to the same type of interaction that the other flowers are responding to. Within the surroundings of the artwork display, the participant should be able to find an apparatus that hints at the idea of a more meaningful interaction. The suggestion here is to initiate an interaction through a specific physical gesture. This user scenario becomes a Gesture Based Interaction, an interaction and relationship that is quite different and unique. When the participant carries out the required gesture with the device, the “Loyalty” flower reacts to that participant by glowing brightly and opening its petals. This reaction to this particular participant who carries out the required physical gesture is exclusive to that participant. The exclusive interaction between the participant and the “Loyalty” flower can be described as Selective Acknowledgement.

The expression of the physical gesture that portrays this Selective Acknowledgement is the concept of Loyalty that is delivered through the participant. In the participant’s interaction with the artwork, the participant becomes the artwork (DUNE 4.0). In the case of “Loyalty,” the participant not only becomes the artwork, but becomes the expression of the artwork