Younghyun Chung
Happy Ritual
‘Happy Ritual’ is a mobile helper of creating ritual behaviors which user think important but easily be forgotten by using a cell phone.
http://risknfun.com/happy

Classes
Computers for the Rest of You
Computers for the Rest of You
According to a positive psychology book, Happier by Tal Ben-Shahar, happiness is obtained when repeatedly doing a behavior which yields present benefit as well as future benefit. However, doing something continuously is difficult and also a common passive scheduler or reminder doesn’t help. ‘Happy Ritual’ encourages user to do the behavior then report it regularly similar to ritual prayer.
Background
Dr Marxwell Maltz, author of Psycho-Cybernetics, found that it took 21 days in a row without missing a day to create a new habit. Brain circuits take memory traces, and produce neuroconnections and neuropathways only if they are bombarded for 21 days.
Happiness is achieved while pursuing the happiness archetype which means present benefit and future benefit. -- Happier
Audience
Everybody who has cell phone
User Scenario
1. select a ritual on a screen such as meditation
2. do the ritual
3. report it to the server by using cell phone
4. get a mini reward via test message
5. habit is a big reward
Implementation
1. ritual task(text message) to cell phone
2. report(text message) to Gmail account
3. Perl Popper program on server check the message
4. Web server shows the progress
Conclusion
A communication between unconsciousness and consciousness is a key of creating a habit. A handheld device is useful to get an instant reward and to make us unconscious as well as conscious about our behaviours.
Background
Dr Marxwell Maltz, author of Psycho-Cybernetics, found that it took 21 days in a row without missing a day to create a new habit. Brain circuits take memory traces, and produce neuroconnections and neuropathways only if they are bombarded for 21 days.
Happiness is achieved while pursuing the happiness archetype which means present benefit and future benefit. -- Happier
Audience
Everybody who has cell phone
User Scenario
1. select a ritual on a screen such as meditation
2. do the ritual
3. report it to the server by using cell phone
4. get a mini reward via test message
5. habit is a big reward
Implementation
1. ritual task(text message) to cell phone
2. report(text message) to Gmail account
3. Perl Popper program on server check the message
4. Web server shows the progress
Conclusion
A communication between unconsciousness and consciousness is a key of creating a habit. A handheld device is useful to get an instant reward and to make us unconscious as well as conscious about our behaviours.