-->

Syed Salahuddin

arcade

This project explores the relationship between a player, passive observers and a networked arcade object.

Classes
Metaforms,Networked Objects


an arcade machine that consists of two propeller micro-controllers that are networked together via a pair of xport ethernet devices. one micro-controller serves as a game device and other is observing the crowd around the player playing the game through a camera (blob recognition). the data is then collected and used in the game to generate enemies and obstacles for the player.