Xuedi Chen


Gotta catch em all


Introduction to Computational Media,Introduction to Physical Computing

Game: The vertical game board will have 5 irises staggered at the bottom. The irises will open and close by the use of servos working behind the game board. A processing sketch will be projected onto the board with circles in positions corresponding to each iris.

Particles/balls/objects will fall from the top. The objective of the game is to catch these objects by opening the irises. To open an iris, the player presses the button on a physical controller, which triggers the servos. Each iris will only stay open for 2 seconds then closes again. If the object hits an open iris, player scores a point (iris lights up/blinks). If it hits a closed iris, it will bounce off and change its vector. At that point, the player still has the chance to catch it by opening one of the irises in the next row. If the object is never caught, it falls off the screen and disappears.