Justin Lange

Get Up and Go!

An app to help you get out the door in the morning

http://itp.nyu.edu/~jl4554/blog/?page_id=483

Classes
Persuasive Design


A mobile app for mobile phones (currently a native app for Android) that helps even the "morning-challenged" leave quickly, orderly, without stress or forgetting things. It's smart: take too long showering, and you'll be prompted to cook more quickly. Take too much time, and your next task will change from 'eating' to 'take your food to go'. Finally, the app uploads your data to a google spreadsheet as well as displays your current day's and previous day's results so you can see how you're doing!

Background
Since most mornings follow a set routine, I figured that linearly following a desecrate order of tasks in a fullscreen app might minimize my distractions that and keep me on track. In essence, I wanted to create an app that would treat the my brain like a kindergartner’s — no complex interface, no complex incentives to parse, just one task at a time, followed by the next. I divided my morning into nine essential steps: making the bed, dressing, showering, preparing food, eating, cleaning up, packing my bag, final checks, and walking out.



I deliberately drew simple, playful images, inspired by the work of Children’s Book author Roald Dahl. A morning app, I reasoned, needs to be inviting, soft, and friendly. An app can’t argue with a groggy morning brain. It needs to caress, encourage, nudge — and, unlike the user’s tendency — stay focused.



On the backend, the app keeps track of how much time you’re taking on a particular task, and adjusts the time it allots you for subsequent tasks depending on how you’re doing.

Audience
Recovering night owls, Adult-ADHD sufferers, distractible geniuses and children of all ages.

User Scenario
For the show, I would create a simple 'time knob' that would allow a user to change the speed at which time is traveling (in the land of the app) so that they can see, in just a minute's time, how their morning might work!