Marcelina A Nowak – ITP Winter Show 2015 /shows/winter2015/ Tue, 22 Mar 2016 19:00:47 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.5 Dandi /shows/winter2015/dandi/ Mon, 14 Dec 2015 21:48:24 +0000 https://itp.nyu.edu/shows/winter2015/dandi/ Continue reading "Dandi"

]]>
Anne Goodfriend, Marcelina A Nowak

Walk past this beautiful digital dandelion and watch it fly away with the “wind”.

http://annekgoodfriend.com/p-comp-midterm-dandi/

Description

Dandi is a screen based project featuring a digital dandelion that blows away, as if by the wind, in the direction of whomever has just walked in front of it. We were inspired by our childhood, when one of the biggest joy was blowing on a dandelion.

Our project is an interactive installation reminding us of a play, childhood and beauty.

The project is built using p5js and the Particle systems library. It uses Distance Measuring Sensors, the newPing Library, and the arduino, to determine the direction of any person walking in front of the sensor box.

The dandelion was made of small dandelion svg files, which were drawn in Adobe Illustrator. Then, looped in spiral shape, created our fancy dandelion shape. A simple particle system allowed to achieve a ‘blow effect’ and capture the inherent fluidity and energy of the whole project.

It is playful and fun to watch. People seem to really want know about it and engage with it. We love the nostalgia and the playfulness of it.

Classes

Introduction to Physical Computing

]]>
Sound collider /shows/winter2015/sound-collider/ Mon, 14 Dec 2015 21:48:10 +0000 https://itp.nyu.edu/shows/winter2015/sound-collider/ Continue reading "Sound collider"

]]>
Marcelina A Nowak

Creative representation of music on screen

http://itp.marcelanowak.com/icm-final-project-sound-vision/

Description

The goal of my project was to create something expressive using Openframeworks.
The project combines visual effects and sound. It depicts a connection between a piece of music and its visualization. My goal was to mimic the collisions in the video, replicating the way the audio responded to these collisions in my own way.
First, I created a spiraling wave made out of turquoise spheres. Then, I drew another set of spheres (white ones) floating around the wave. My goal was to give them random speeds and positions, so that they could touch turquoise line at its different parts and moments. The moment when the two sets touch each other triggers a random note, so that they create some sort of music. There are 8 different types of sounds, which appear in a random order every time the floating spheres collide with the main wave.

By dragging the mouse the user can observe the whole scenery from a different perspective. Moreover, the ‘Y’ position of the mouse sets the size of the main (long) wave. By pressing certain keys we’re able to add more waves and later connect them together with thin lines. The whole project focuses on creating both a visually and sonically pleasing effect. For the show I’d love to steer the effects either by motion, or sensors. I think it could look really nice displayed on a screen. Even without sound the effect the whole work might be a nice interactive background displayed on the screen.

Classes

Introduction to Computational Media

]]>