Vidia Anindhita – ITP Winter Show 2017 /shows/winter2017/ Fri, 22 Dec 2017 17:20:26 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.5 Anger Flanker /shows/winter2017/anger-flanker/ Fri, 15 Dec 2017 17:52:58 +0000 https://itp.nyu.edu/shows/winter2017/anger-flanker/ Continue reading "Anger Flanker"

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Krizia Fernando, Ridwan Madon, Vidia Anindhita

Anger Flanker is an arcade game-inspired interactive space that invites users to relieve anger, through physical gestures of smashing and screaming to break a virtual surface.

http://bit.ly/angerflanker

Main Project Image

Description

Anger Flanker is a game that aims to encourage a cathartic experience of relief through physical gestures and interaction with the machine.

Anger Flanker is run using serial communication and sensors. It is a space for users to scream and smash controllers in order to break digital surfaces. The different levels is represented in textures of a mirror, a wall and wood and the user will be cued to keep breaking the surface.

We used p5.sound and a force sensing resistor to be enclosed in 36-wide wooden enclosure and 2 controller panels.

Classes

Introduction to Computational Media, Introduction to Physical Computing, Introduction to Physical Computing

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