Design for Discomfort – ITP / IMA Winter Show 2018 /shows/winter2018/ A Show for the Recently Possible. Sun, 16 Dec 2018 17:23:55 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.5 /shows/winter2018/wp-content/uploads/sites/45/2018/11/cropped-ITP_logo_2014-01.original-1-32x32.png Design for Discomfort – ITP / IMA Winter Show 2018 /shows/winter2018/ 32 32 Smile, Please /shows/winter2018/smile-please/ /shows/winter2018/smile-please/#respond Fri, 14 Dec 2018 18:23:57 +0000 https://itp.nyu.edu/shows/winter2018/smile-please/ Continue reading "Smile, Please"

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Chenshan Gao, Winnie Yoe

“Smile, Please”, a speculative and dystopian system that assesses your facial expression, shocks you, and prints out a photo and grading record to train you for a perfect smile.

https://chenshangao.squarespace.com/smile-please/

Main Project Image

Description

According to UK innovation foundation Nesta, the prevalence of AI in emotion prediction is one of the predicted trends in innovation in 2018. Companies such as Affectiva and Beyond Verbal already own huge deposit of emotion database around the world. The Facebook and Cambridge Analytica scandal proves the danger and impact of “psychological warfares” in tech. In the near future, as our emotion becomes an asset that is trackable and predictable, would it also be controllable and “hackable”?

Against this background, we created “Smile, Please”, a system that detects smiles and uses a thermal printer to tell users if their smile is “good” enough or not while also using electrodes to shock the person if their smile was not “good” enough. In addition, users will be given “The Manual of Smile Etiquette” after each experience. The project is a response to the prevalence of emotion AI and current coercive societal forces that manipulate our emotions. This project combines concepts from Physical Computing and Design for Discomfort (e.g. creating and closing the magic circle, use of visceral effect and taboo). Through an extreme approach, dark humor and by creating visceral discomfort, with mechanism referencing to Palvov’s classical conditioning and the Milgram experiment, we hoped to shock our audience in thinking about the implications and ownership of our emotions in the current societal and technological landscape.

*Considering the ethics of this project, we will be following IRB’s guidelines and referencing other artists who have used TENS unit/electric shock in their work.

Classes

Design for Discomfort, Introduction to Physical Computing

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Rhythm 0.0.2 /shows/winter2018/rhythm-0-0-2/ /shows/winter2018/rhythm-0-0-2/#respond Fri, 14 Dec 2018 18:23:54 +0000 https://itp.nyu.edu/shows/winter2018/rhythm-0-0-2/ Continue reading "Rhythm 0.0.2"

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August Luhrs

an endurance experiment in anonymity and audience agency, through the lens of Marina Abramovic's original performance. Send commands secretly from your phone to the performer, which they must act out until a new command is given.

https://augustluhrs.art/itpfall18/rhythm002proposal

Main Project Image

Description

Rhythm 0.0.2 is an endurance performance art piece where I will occupy a physical space where onlookers can anonymously send me commands over their phone for me to perform. Unless using the app elsewhere on the floor, the audience will be within eyesight of me, but hopefully there will be enough people on their phones that I won’t be able to tell who is sending me what. There will be a device with me where I can receive the prompts and select the ones I've completed, but other than that I will probably be in constant motion, acting out the prompts. If space allows, I would also like a screen behind me for the audience to be able to see the current action queue. The commands will range from repetitive and physically tiring motion, to consumption of food, to removing/adding articles of clothing, to self-inflicted pain or electrical shocks, and more.

Classes

Design for Discomfort

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