Dana Elkis – ITP / IMA Winter Show 2018 /shows/winter2018/ A Show for the Recently Possible. Sun, 16 Dec 2018 17:26:51 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.5 /shows/winter2018/wp-content/uploads/sites/45/2018/11/cropped-ITP_logo_2014-01.original-1-32x32.png Dana Elkis – ITP / IMA Winter Show 2018 /shows/winter2018/ 32 32 Sirens /shows/winter2018/sirens/ /shows/winter2018/sirens/#respond Fri, 14 Dec 2018 18:26:37 +0000 https://itp.nyu.edu/shows/winter2018/sirens/ Continue reading "Sirens"

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Dana Elkis

Since the day I was born I heard a total of 673 minutes of sirens = 11 hours and 22 minutes.

https://pinkeey9.wixsite.com/danaelkisblog/blog/sirens

Main Project Image

Description

When a siren goes off, you have 60 seconds to find the safest spot available, it could be the staircase in, a safe-room in your house, a shelter in the building or sometimes just lying on the ground and protecting your head. Then you wait. Waiting in silence for the boom to come.

I edited all these sirens into one long musical piece, Some of the sirens presented in my project are part of the israeli culture to commemorate and some are provided as an emergency warning of a danger like in war times.
For every siren presented I collected all the information I could access . The information contains: the city, address, year, the current event that brought on the siren and sometimes a memory I could recall. The sound of every siren accompanies it’s related data as well as a live surveillance camera documenting the location it was heard in today.

It’s all about this moment of waiting for something to happen.

My project contain 4 main elements:
csv file with all the data that i collected, 11 hours and 22 minutes of sirens in one music piece
8 live cameras from israel (whom i had to hack a little bit to get access to)
And a print version of the sound wave of the 673 minutes of the sirens.
The book will be 800 pages thick, hard cover. Black and white printing. 120gsm uncoated paper.

*the probject runs on a local server on my computer

Classes

Introduction to Computational Media

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Reflected Landscapes /shows/winter2018/reflected-landscapes/ /shows/winter2018/reflected-landscapes/#respond Fri, 14 Dec 2018 18:25:15 +0000 https://itp.nyu.edu/shows/winter2018/reflected-landscapes/ Continue reading "Reflected Landscapes"

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Dana Elkis, Matthew Ross

An interactive sound and light sculpture that is driven by the principles of echo, feedback and collision.

https://pinkeey9.wixsite.com/danaelkisblog/blog/pcompfinal-process-documentation

Main Project Image

Description

Our inspiration and goal for this project is to create an effective metaphor and medium for the term echo as it relates to music. In music, echo can be defined as a “repetition or mimicking of a certain passage, usually with less force and volume than the original statement”(https://musicterms.artopium.com/e/Echo.htm) . Our goal is to give people who aren't necessarily musicians the ability to understand and engage with the principles of echo.

We have implemented this concept by building a 3 x 2ft box with a diffused window overlooking a large(700pixel) LED matrix, with 5-7 sliders that are positioned on the x and y axis of the box. As users move the sliders, they are able to “create echos” that begin spreading through the LED matrix and emit sound as they move and grow. If users move the sliders in such a way that the echos “collide” they will be absorbed into each others feedback loops, thus creating a new larger sound in the network, and introducing more complexity in the visual/audio feedback. Multiple people can be interacting with our project at once, and our goal is to create a novel experience as opposed to an instrument that one can “master”.

Echo is a powerful and compelling effect, one used universally in music and easily understood by a wide audience. As opposed to using echo as purely an effect we want to apply it as our driving artistic statement and in doing so give people the opportunity to easily participate in an engaging and playful musical experience. We are purposefully foregoing detailed instructions on how to use our creation, as our goal is to get people to explore all the possibilities within our system.

Classes

Intro to Fabrication, Intro to Fabrication, Introduction to Physical Computing

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