Yonatan Rozin – Winter Show 2020 /shows/winter2020/ ITP/IMA/IMA Low Res Thu, 17 Dec 2020 23:35:12 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.5 /shows/winter2020/wp-content/uploads/sites/53/2020/11/cropped-web_plain_2000_1400-1-32x32.png Yonatan Rozin – Winter Show 2020 /shows/winter2020/ 32 32 Space Mapper Car /shows/winter2020/space-mapper-car/ /shows/winter2020/space-mapper-car/#respond Mon, 14 Dec 2020 18:50:08 +0000 https://itp.nyu.edu/shows/winter2020/2020/12/14/space-mapper-car/ Continue reading "Space Mapper Car"

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SMC is an excessively small remote-controlled car that uses IR distance sensors to scan any objets in its surrounding area and map them out on screen.

Yonatan Rozin

A split-screen view of 2 images with the title "Space-Mapping Function in P5". On the left, there's a birds-eye view of a car on a tabletop with 2 other objects. On the right, there's a digital map where the edges of the 2 tabletop obj A split-screen view of 2 images with the title "Game Mode: replicate the map using physical objects!": On the left, there's a birds-eye view of a car on a tabletop with 2 boxes. On the right, there's a digital map where the edges of th The front view of a small handmade vehicle made of wood and electronic components labeled "Space-Mapper Car". The wheels are labeled "N20 Encoded Gear Motors" and its front-facing sensor is labeled "Sharp IR Distance Sensor".
https://youtu.be/i3Ywkyw1BDQ

Description

Space-mapper car is a tiny car––less than 5×9″ large––that uses IR distance sensors to detect walls and objects in its surrounding area and map them out on screen. Using two N20 encoded gear motors, the car can accurately track its movement speed and angle and transmit them through serial communication to p5.js, which can use the information, along with the data from its 2 Sharp IR distance sensors, to gradually piece together a rough map of the space.

The user can choose between 2 modes, each curating a different interaction between the physical space and the on-screen map. In the first mode, the car will fill out a map of its surrounding space on screen, as described above. In the second, more entertaining mode, a path will be drawn on screen for the robot to follow, and a series of lines will be drawn parallel to the prescribed path. The user will have to place a series of objects along the car's physical path in order to match the on-screen map as best as possible. The two modes therefore allow for bi-directional interaction between the car's physical space and its on-screen replication; the physical space dictates the on-screen map in the first mode, and vice-versa in the second mode.

ITPG-GT.2233.00002, ITPG-GT.2301.00006
ICM, Intro to Phys. Comp.
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