Unveiling paths

Chenghong Tang

Advisor: Theo Ellin Ballew

My project aims to create interactive dioramas by incorporating sensors and technology to enhance user engagement through immersive experiences.

Project Website Presentation

Abstract

The project is designed as an interactive diorama game that functions similarly to a board game. Players engage with the game by following audio instructions and visual cues to navigate and complete each level sequentially. This leveled structure ensures that players must clear one area before progressing to the next. The game concludes after players successfully complete the final level, providing a structured and immersive gameplay experience.

MainImg

Technical Details

This is a diorama game that uses magnet reed switches, photoresistors, and button/sliders for object interaction. These components will be separated and assigned to different Arduino nano33 devices based on the game areas. The Arduino devices will then send signals to a Unity server to trigger projection mapping from Madmapper. Since I am already using Unity, I may as well use it to play audio based on the player's decision. The current play-through of the game will be stored and tracked on the Unity server.