Microsoft,
Virtual Worlds Group 1996
Project Description:
This was an experiment for using a narrative to constrain a virtual environment.
I worked with a writer to develop a story about a futuristic environment and
an underground resistance. After going through the story, the user has to prove
his/her membership to the resistance by taking a test, called the "MindChime".
The user will have a different appearance in the chat environment as a result
of his/her test score.
Technical Notes: This was created in Macromedia Director/Lingo.