MirrorPlay3

Interactive Telecommunications Program, NYU 2000

 

 

Project Description: This project is a continuation of a two previous Mirrorplay projects that experiment with mirrors that selectively capture a reflection.  In previous versions I used the mouse and physical frames to determine the area to be captured.  In this case, I wanted to use “medium motion” as the method of setting the area of the mirror to digitize.  The application keys out the unchanging background and ghosts the fast changing foreground.  When the foreground stays the same for a while, it gets permanently added to the reflection. 

 

I am trying to install this in the storefront windows in the base of Tisch.

 

Technical Notes: This was written as a Java application using QuickTime for video digitizing. Once installed, it will use rear-screen video projection.